Web and game developer with 1 year of commercial game development experience (Godot, Unity, Construct 3) and practical experience building web applications with ASP.NET Core. Strong foundation in C# and .NET ecosystem, experience designing and implementing full-stack applications, working with relational and NoSQL databases, and deploying applications to Azure. Familiar with SOLID principles, clean architecture practices, and structured problem-solving.
๐ง Email: sherozpulatov3@gmail.com | ๐ GitHub: SherozPuladov | ๐ผ LinkedIn: sherozpulatov
| Category | Technologies & Tools |
|---|---|
| Languages | C#, C++, Python, GDScript, JavaScript |
| .NET & Web | ASP.NET Core (MVC, Razor, Blazor, WebAssembly), EF Core |
| Databases | MS SQL Server, MongoDB, MySQL |
| Game Engines | Godot, Unity, Construct 3 |
| Frontend & UI | HTML5, CSS3, Bootstrap, jQuery |
| Tools & Platforms | Git, Azure, Photoshop, Figma, CKEditor |
๐ฎ Game Development
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Guess All Crafts (Godot 3)
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Implemented core physics mechanics using
RigidBody2Dfor structural segment interaction and destruction. -
Developed dynamic camera controls (zoom and pan) and integrated multi-input support (keyboard and mouse).
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Built the core gameplay loop, including a scoring system, win-state logic (preserving a target percentage of segments until static), and ad-based rewards for missing elements.
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Designed scalable logic for environmental modifiers (wind direction, rain friction, snow adhesion) and varied block types (e.g., physics-altering explosive segments).
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Princess-Merge-Clicker (Godot / GDScript)
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The Curse of Hardcore (Godot)
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RoomSpace AR (Unity, AR)
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Weirdness: Alpha Prototype (Unity)
๐ Web Development (.NET, Blazor, MVC)
- IdentityApp (Razor Pages)
- TicTacToe (Blazor WebAssembly)
- RazorPizzeria (Razor Pages)
- MyCompany (ASP.NET Core MVC)
- Catalog (ASP.NET Core with MongoDB integration)
- FinanceNewsTicker (Razor Pages & MVC)
- Weather, FirstMVCApp, MVCLibrary, FirstBlazorApp
- Backend & Architecture: C# 10 and .NET 6, ASP.NET Core 6 (MVC, Blazor, Razor, EF Core)
- Algorithms: Graphs and Data Structures, Greedy Algorithms and Dynamic Programming, NP-Hard Algorithms
- Game Development: Unity Learn, Godot Documentation
- Best Practices: C# and Visual Studio Productivity Masterclass
- ๐งฉ Integration: Experience integrating third-party code into existing projects.
- โ๏ธ Cloud: Experience deploying applications to Azure.
- ๐๏ธ Data Management: Practical use of EF Core with MS SQL Server.
- ๐๏ธ Architecture: Solid understanding of SOLID principles and clean code practices.
- ๐ ๏ธ Product Delivery: Experience building functional e-commerce solutions and game prototypes.
