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Releases: SolariusScorch/XComFiles

The X-Com Files 4.0b

06 Feb 17:27

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  • Fixed Large Gym build time.
  • Translations update.

The X-Com Files 4.0

02 Feb 17:33

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  • OXCE 8.5 is required.
  • New facility: Large Gym.
  • New craft: Bioshock Scarab.
  • New weapon: Wand of Chaos.
  • New units: Reclamation of Aether Oblivionist (sprites by Christof the Improper), Pinky Devil Crone, Hybrid Juvenile, X-Minotaur, Dr. Carlos Tanaka.
  • New missions: Training Camp (site by Dioxine), Survival Camp (site by Dioxine), Hybrid Campus, Aether Nexus, MiB Secret Sea Lab, Dr. Tanaka's Secret Stash.
  • New cities: Aswan, Nicosia.
  • 3 intercepted Cyberweb message events.
  • New event backgrounds.
  • New lore articles.
  • New Endless Mansion map (by Dioxine).
  • Added Pepper Spray to the Untangling the Red Tape event.
  • Expanded ghost-related tech tree (co-op with Cosmic Afro).
  • Updated some articles.
  • Skymarshall exit can't be blocked by terrain (by CrazedHarpooner).
  • Jarhead missions last longer.
  • Reptoid missions start with The Reptoid Threat.
  • Reworked Hybrid Keep to a permanent base.
  • No penalty for ignoring Reptoid Assassination Squad.
  • Added extra alien activity in January 1999.
  • Some production projects need Bio Lab.
  • E-115 is researchable earlier.
  • Aircar and Lander refuel much faster.
  • Upgraded Enforcer sprites (by Brain_322).
  • Upgraded Beretta 92 FS sprite.
  • Improved Reptoid Commando paperdoll.
  • Tweaked MiB Xenotechnologist sprite.
  • Improved Osiron Crate and Tritanium Ammo Crate floorobs.
  • Added sleep markers to human sacrifices.
  • Better Mac10 firing sound.
  • No Bravery penalty for Infernals.
  • Muton Culture needs Alien Narrative.
  • Tweaked Reclamation of Aether Master's resistances and sell price.
  • Cyberweb robots can be disassembled.
  • MiB Tank Terrorist can be adapted for X-Com.
  • Added Ectoplasm production.
  • Cleaner Criminal Ledger and Illegal Requisition Files research.
  • Limited monthly purchasing limits on monster-based items.
  • Overhauled Tritanium costs for ammunition and related prices.
  • Streamlined T'leth technology prices.
  • Pike missiles are slightly cheaper.
  • Hadriex Gun doesn't damage terrain.
  • Moved the starting date 4 days earlier.
  • Men in Black retaliations escalate slower.
  • Scoped Rifle is slightly more accurate.
  • Darts shouldn't damage most terrain.
  • Ghost summoning circle is easier to destroy.
  • Fixed Shadow Suit corpse recovery.
  • Fixed Xenophyte Shard rewards list.
  • Fixed Reclamation of Aether Laboratory loadouts.
  • Tweaked URBANJUNKDIO_07 (by Dioxine).
  • Fixed Scarab map.
  • Fixed Hybrid/Men in Black Meeting (thx OverDrone).
  • Assorted SCANG fixes.
  • Fixed too many Alien Gardens from some missions.
  • Fixed Saboteur article display.
  • Fixed Prowler suit mini-icon.
  • Minor fixes.

The X-Com Files 3.9.1

23 Sep 18:09

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  • Advanced Laser Weapons Construction needs Laser Weapons Construction.
  • Fixed 7.62 Clip and .45 ACP SMG Clip buying.
  • Fixed Advanced Flight Training Prerequisite cost.
  • Fixed items recovery from Red Dawn HQ and some cult houses.
  • Fixed Firestorm and Sentinel maps.
  • Minor fixes.

The X-Com Files 3.9

02 Sep 11:21

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3.9:

  • OXCE 8.4 is required.
  • New units: Brainsucked Technomad, Brainsucked Prophet, Exo-Trooper.
  • 2 new dossiers (co-op with Cosmic Afro).
  • New item: Xenophyte Shard.
  • New terrain: Sea Volcano (reworked from TFTD).
  • New missions: Infested Cyberweb Fortress (new terrain tiles by Robin), Dimension X Expedition (also using Robin's tiles), T'Leth Geothermal Collector, Strange Party, Interdimensional Reapers, Old Cyberweb Lair, Cult Safe House with The Brainsucked, Exobiological Contamination with Men in Black.
  • 2 new events related to the new missions.
  • 5 other new events.
  • New staff input.
  • New Ufopaedia articles.
  • New dog names.
  • Unique paperdolls for Infernals (by Ace the Brave).
  • Unique sprite for Ethereal Commander (design by Christof the Improper).
  • New Ufopaedia pictures.
  • Proper autopsy pics for Salamandron and Tomb Guardian (thx Duke).
  • Proper floorobs for Light Pistol/BlackOps Spypistol, Turbolaser Sniper Rifle, Knockout Grenade and Elerium Explosive.
  • Improved Giant Spider sprite (author unknown).
  • Some aircraft now require pilots with Advanced Flight Training.
  • Proteanism removes Blood Boosting.
  • Decreased most UFO activity by roughly 1/3.
  • Viper requires a pilot.
  • Added a shortcut to sonic weapons.
  • Removed UFO Power Source from some interrogation lists.
  • Tweaked some commendations criteria.
  • MiB Engineering Ship carries MiB Crates.
  • Fixed some Sectopod versions not allowed in space.
  • Fixed some Sectopod variants display criteria.
  • Enemy Sectopods are psi immune.
  • BFG is now granted only on mission success.
  • ENEMYBUNKER_02 map tweaks (by MeyMey).
  • Fixed and improved Lightning map.
  • Fixed amount of Alien Alloys recovered from Shogg and Chtonite mission sites.
  • Fixed Turbolaser SMG selling price.
  • Fixed Hybrid Workshop map.
  • Fixed MILTECH tileset.
  • Fixed Pink Desert terrain.
  • Fixed MiB Escort Ship and MiB Defender walls.
  • Fixed doors in some underwater buildings.
  • Improved borders of Canada, Mexico and Panama.
  • Fixed some weapons not giving commendations (thanks to Emil J. Schroeder).
  • Fixed .45 ACP SMG Clip Ufopaedia display.
  • Fixed Power Armor and Synthsuit paperdoll positioning.
  • Minor fixes (thanks to Emil J. Schroeder in particular).

The X-Com Files 3.8

02 Jul 20:43

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  • OXCE 8.2 is required.
  • New armor: Rifter Suit.
  • New ammo type: havoc rounds (for Hunting/Scoped Rifle, Mateba/Kludge, Mk23 SOCOM).
  • New units: EXALT Executioner, MiB Xenotechnologist.
  • New mission: MiB Weapons Distribution.
  • New items: Superconductive Circuits, Electro-Nullifier.
  • New Ufopaedia articles.
  • 9 new Commercial maps (5 by Dioxine, 4 by MeyMey) and enabled huge maps in the script.
  • 5 new Catacombs maps (by Dioxine).
  • 1 new Rocks map (by Dioxine).
  • 3 new Urban maps (by Dioxine).
  • 3 new Postindustrial maps (by Dioxine).
  • 2 new Island Urban maps (by Dioxine) and enabled huge maps in the script.
  • 1 new Port map (by Dioxine) and enabled huge maps in the script.
  • 1 new Chemical Plant map (by Dioxine) and enabled huge maps in the script.
  • New Armory of Apocalypse map (by MeyMey).
  • New agent names.
  • Reworked tech tree (power management and its applications).
  • Reworked UAC into VAST (for lore consistency reasons).
  • Enabled self-healing for enemies.
  • Added disassembly projects for various items.
  • Mass Drivers are available earlier.
  • Rebalanced stun darts and made them faster to make.
  • Tweaked damage effects on Gauss weapons.
  • MiB Engineering Ship is now escorted.
  • Doubled the yield from Muton corpses.
  • Cyber Armor is smoke resistant but also more tiresome to use.
  • Various incendiary grenades grant Purifier.
  • Proper autopsy pics for Croc (thx Duke), Deep One (thx Duke), Calcinite (thx Duke), Tentaculat (thx Djohaal), Megazombie (thx Djohaal), Jarhead and Carcharodon.
  • Replaced more placeholder music.
  • Straighter disassembly projects' descriptions.
  • Some maps have a bit more height.
  • Better Illusionist and Secret Agent career pics (thx community members).
  • New Ufopaedia pictures.
  • Tech tree adjustments.
  • Scoped Rifle is now used by some enemies.
  • MiB ships give UFO Navigation.
  • Updated Troop Ship maps to accommodate large units.
  • Nicer Small Envoy walls.
  • Fixed amount of Alien Alloys recovered from mission sites.
  • Fixed recovery points for disruptor weapons.
  • Fixed Cybermines mission not spawning.
  • Fixed Golden Academy attack equipment when launched by Osiron.
  • Fixed aura effect in Night At The Museum.
  • Fixed region borders around Antarctica.
  • Fixed Mashinobi prisoner type.
  • Commercial/Forest/Winter Marsh fixes (by Dioxine).
  • Fixed Alien Alloys and Aqua Plastics recovery on some underwater missions.
  • Fixed Battlesage sprite.
  • Fixed Shogg Expedition picture.
  • Minor fixes.

3.8b

02 Jul 20:56

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  • Fixed CATACOMBS_23 definition.

The X-Com Files 3.7.2

28 Mar 09:22

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  • New agent names.
  • New Cyberweb Mystek sprites (paperdoll design by Ace the Brave).
  • Added MiB laser tank analysis page.
  • Lightcycling now requires Optronic Parts.
  • Improved Shadowbat attack icons.
  • Improved dog bark icon.
  • Fixed stun and bleed immunity on some big units.
  • Added some missing researches from alien Medics.
  • Added more pathways in one Port building.
  • Fixed some death tiles in Cyberweb Power Plant.
  • Fixed some Medium Scout walls.
  • Fixed Church of Dagon Armored Car recovery.
  • Fixed Battlesage and Alien Drone Combat Analysis articles' display prerequisites.

The X-Com Files 3.7.1

16 Mar 15:09

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  • Replaced more placeholder music.
  • Updated the X-Com Personnel article.
  • Updated the submod for Cyrillic names to match the latest OXCE.
  • Clergy outfit is no longer freely available for use.
  • Minor fixes.

The X-Com Files 3.7

13 Mar 10:53

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  • New feature: agent careers (48 of them).
  • New weapon: Terramace.
  • New unique weapon: Nachtfall.
  • New Hybrid armors: Force-Suit, Force-Warsuit, Force-Master, Battlesage.
  • New unit: Siegfried von Hagen.
  • New mission: Von Hagen's Refuge.
  • New Ufopaedia articles and related tech tree adjustments.
  • 6 new Port maps (1 by Dioxine).
  • 1 new Polar map.
  • 1 new Manor variant.
  • New agent and AI names.
  • New backgrounds.
  • New Corporation Building map.
  • Replaced more placeholder music.
  • Made some extra tracks jukebox friendly.
  • New Syndicate Walker sprites (by Brain_322).
  • Custom bigobs for some unarmed attacks.
  • New handobs for Storm Rose and UAC BFG (by Brain_322).
  • Improved Plasma Blade/Sword sprites (by pWWWa).
  • New SKS bigob (by Brain_322).
  • Proper minimap sprites for the Underwater City (by Dioxine).
  • Some facilities have base-detecting capabilities.
  • Small Radar System can be upgraded to Large Radar System.
  • Tritanium ammo researches are cheaper.
  • Eliminating an unaware spotter in one strike doesn't reveal your unit (needs newest OXCE).
  • Improved dog and rat attacks in tall grass (needs newest OXCE).
  • Monster-related events end with Monsters: Final Solution.
  • SWAT forces in Armory of Apocalypse spawn along the western border.
  • Allies in Ancient Mummy Abode spawn along the eastern border.
  • Some soldiers in Cyberweb Heist spawn in a defensible cluster.
  • Added some loot to Cult Manors.
  • Decreased needed storage space for some outfits.
  • Revised space taken by some captured robots.
  • Renamed some careers to avoid conflicts with commendations.
  • Fixed some incorrect manufacturing profits.
  • Fixed Cyberweb Power Plant not giving Horizon Walker.
  • Fixed some non-equipment units being spawned with weapons.
  • Fixed Xarquid Grapple damage type.
  • Fixed Pulse LMG Chem Clip damage.
  • Fixed MiB Defender size label.
  • Fixed some Endless Mansion blocks.
  • Fixed the pentagram in Asylum Apparitions (thanks to Zrrr).
  • Fixed Outrunner wrecks being recovered as destroyed tanks.
  • Fixed Gazer officers kneeling.
  • Fixed Brainer move sound.
  • Improved Xarquid sprite (by Zrrr).
  • Fixed Clergy Disguise on some avatars.
  • Fixed Tasoth inventory picture.
  • Fixed misplaced Betarian descriptions.
  • Fixed Obliviatrix display condition.
  • Minor fixes.

The X-Com Files 3.6

28 Dec 15:41

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  • New X-Com crafts: Aircar, Lander.
  • New weapons: Brass Knuckles, Tritanium Throwing Axes.
  • New ammo: Mortar Gas Shell, Mortar EMP Shell, Mortar Elerium Shell.
  • New UFO: MiB Defender (map by Wolverin).
  • New missions: Forest Lodge Defense, Cyberweb Power Plant, Base Defense (2 Dimension X variants), MiB Domination.
  • New facility: Transdimensional Receiver.
  • New events related to this facility.
  • New commendation: Field Medic.
  • New transformations for Hybrids: Starchild, Earthborn.
  • New features: UFO examination, producing Cyberweb (XD) batteries for various weapons.
  • New dossier: Siegfried von Hagen.
  • New Ufopaedia entries for UFOs and enemy missions.
  • New lore articles.
  • New Ufopaedia illustrations.
  • Replaced some placeholder music with original tracks.
  • Made tactical music jukebox friendly.
  • Dimension X exploration rewritten into events and expanded.
  • UFO engineering tweaks.
  • Buffed the Warden commendation.
  • Increased penalties for ignoring Black/Blood Moon.
  • MiB Coverup is now detrimental to X-Com.
  • Zephyr Serum and Mongorn Anzug are now buyable.
  • Mass drivers can be used without researching them.
  • Stat adjustments on some civilians.
  • Text adjustments relevant to Osiron.
  • Better Throwing Axes graphics.
  • Proper Owlman and Reptoid Autopsy pics.
  • Proper minimap sprites for the Tasoth Factory.
  • Improved Elite Soldier sprites (by Brain_322).
  • Cyber armor paperdoll touches (by Talpiot).
  • Fixed Syndicate logo on the Walker.
  • Fixed Alien Abduction spawning incorrect UFO at times.
  • Fixed spawns on Cult Assassination.
  • Fixed some armors not getting penalties for dodging attacks from behind.
  • Fixed items from It Went Critical.
  • Improved diagonal UFO and Tasoth Factory walls (thanks to CrazedHarpooner).
  • Fixed Mummy Temple Grounds map generation.
  • Fixed minimap sprites for Forest Marsh.
  • Fixed dogs not getting astral armor in Dreamscape.
  • Fixed choke resistance on Hybrids' Jumpsuits.
  • Fixed Dimension X Research Notes, Alenhead, Portable Laser Cannon Clip and Scout Vehicle Laser Clip selling prices.
  • Fixed some Personal Armor paperdolls.
  • Minor fixes (thanks to Meridian).