Releases: SolariusScorch/XComFiles
Releases · SolariusScorch/XComFiles
The X-Com Files 4.0b
- Fixed Large Gym build time.
- Translations update.
The X-Com Files 4.0
- OXCE 8.5 is required.
- New facility: Large Gym.
- New craft: Bioshock Scarab.
- New weapon: Wand of Chaos.
- New units: Reclamation of Aether Oblivionist (sprites by Christof the Improper), Pinky Devil Crone, Hybrid Juvenile, X-Minotaur, Dr. Carlos Tanaka.
- New missions: Training Camp (site by Dioxine), Survival Camp (site by Dioxine), Hybrid Campus, Aether Nexus, MiB Secret Sea Lab, Dr. Tanaka's Secret Stash.
- New cities: Aswan, Nicosia.
- 3 intercepted Cyberweb message events.
- New event backgrounds.
- New lore articles.
- New Endless Mansion map (by Dioxine).
- Added Pepper Spray to the Untangling the Red Tape event.
- Expanded ghost-related tech tree (co-op with Cosmic Afro).
- Updated some articles.
- Skymarshall exit can't be blocked by terrain (by CrazedHarpooner).
- Jarhead missions last longer.
- Reptoid missions start with The Reptoid Threat.
- Reworked Hybrid Keep to a permanent base.
- No penalty for ignoring Reptoid Assassination Squad.
- Added extra alien activity in January 1999.
- Some production projects need Bio Lab.
- E-115 is researchable earlier.
- Aircar and Lander refuel much faster.
- Upgraded Enforcer sprites (by Brain_322).
- Upgraded Beretta 92 FS sprite.
- Improved Reptoid Commando paperdoll.
- Tweaked MiB Xenotechnologist sprite.
- Improved Osiron Crate and Tritanium Ammo Crate floorobs.
- Added sleep markers to human sacrifices.
- Better Mac10 firing sound.
- No Bravery penalty for Infernals.
- Muton Culture needs Alien Narrative.
- Tweaked Reclamation of Aether Master's resistances and sell price.
- Cyberweb robots can be disassembled.
- MiB Tank Terrorist can be adapted for X-Com.
- Added Ectoplasm production.
- Cleaner Criminal Ledger and Illegal Requisition Files research.
- Limited monthly purchasing limits on monster-based items.
- Overhauled Tritanium costs for ammunition and related prices.
- Streamlined T'leth technology prices.
- Pike missiles are slightly cheaper.
- Hadriex Gun doesn't damage terrain.
- Moved the starting date 4 days earlier.
- Men in Black retaliations escalate slower.
- Scoped Rifle is slightly more accurate.
- Darts shouldn't damage most terrain.
- Ghost summoning circle is easier to destroy.
- Fixed Shadow Suit corpse recovery.
- Fixed Xenophyte Shard rewards list.
- Fixed Reclamation of Aether Laboratory loadouts.
- Tweaked URBANJUNKDIO_07 (by Dioxine).
- Fixed Scarab map.
- Fixed Hybrid/Men in Black Meeting (thx OverDrone).
- Assorted SCANG fixes.
- Fixed too many Alien Gardens from some missions.
- Fixed Saboteur article display.
- Fixed Prowler suit mini-icon.
- Minor fixes.
The X-Com Files 3.9.1
- Advanced Laser Weapons Construction needs Laser Weapons Construction.
- Fixed 7.62 Clip and .45 ACP SMG Clip buying.
- Fixed Advanced Flight Training Prerequisite cost.
- Fixed items recovery from Red Dawn HQ and some cult houses.
- Fixed Firestorm and Sentinel maps.
- Minor fixes.
The X-Com Files 3.9
3.9:
- OXCE 8.4 is required.
- New units: Brainsucked Technomad, Brainsucked Prophet, Exo-Trooper.
- 2 new dossiers (co-op with Cosmic Afro).
- New item: Xenophyte Shard.
- New terrain: Sea Volcano (reworked from TFTD).
- New missions: Infested Cyberweb Fortress (new terrain tiles by Robin), Dimension X Expedition (also using Robin's tiles), T'Leth Geothermal Collector, Strange Party, Interdimensional Reapers, Old Cyberweb Lair, Cult Safe House with The Brainsucked, Exobiological Contamination with Men in Black.
- 2 new events related to the new missions.
- 5 other new events.
- New staff input.
- New Ufopaedia articles.
- New dog names.
- Unique paperdolls for Infernals (by Ace the Brave).
- Unique sprite for Ethereal Commander (design by Christof the Improper).
- New Ufopaedia pictures.
- Proper autopsy pics for Salamandron and Tomb Guardian (thx Duke).
- Proper floorobs for Light Pistol/BlackOps Spypistol, Turbolaser Sniper Rifle, Knockout Grenade and Elerium Explosive.
- Improved Giant Spider sprite (author unknown).
- Some aircraft now require pilots with Advanced Flight Training.
- Proteanism removes Blood Boosting.
- Decreased most UFO activity by roughly 1/3.
- Viper requires a pilot.
- Added a shortcut to sonic weapons.
- Removed UFO Power Source from some interrogation lists.
- Tweaked some commendations criteria.
- MiB Engineering Ship carries MiB Crates.
- Fixed some Sectopod versions not allowed in space.
- Fixed some Sectopod variants display criteria.
- Enemy Sectopods are psi immune.
- BFG is now granted only on mission success.
- ENEMYBUNKER_02 map tweaks (by MeyMey).
- Fixed and improved Lightning map.
- Fixed amount of Alien Alloys recovered from Shogg and Chtonite mission sites.
- Fixed Turbolaser SMG selling price.
- Fixed Hybrid Workshop map.
- Fixed MILTECH tileset.
- Fixed Pink Desert terrain.
- Fixed MiB Escort Ship and MiB Defender walls.
- Fixed doors in some underwater buildings.
- Improved borders of Canada, Mexico and Panama.
- Fixed some weapons not giving commendations (thanks to Emil J. Schroeder).
- Fixed .45 ACP SMG Clip Ufopaedia display.
- Fixed Power Armor and Synthsuit paperdoll positioning.
- Minor fixes (thanks to Emil J. Schroeder in particular).
The X-Com Files 3.8
- OXCE 8.2 is required.
- New armor: Rifter Suit.
- New ammo type: havoc rounds (for Hunting/Scoped Rifle, Mateba/Kludge, Mk23 SOCOM).
- New units: EXALT Executioner, MiB Xenotechnologist.
- New mission: MiB Weapons Distribution.
- New items: Superconductive Circuits, Electro-Nullifier.
- New Ufopaedia articles.
- 9 new Commercial maps (5 by Dioxine, 4 by MeyMey) and enabled huge maps in the script.
- 5 new Catacombs maps (by Dioxine).
- 1 new Rocks map (by Dioxine).
- 3 new Urban maps (by Dioxine).
- 3 new Postindustrial maps (by Dioxine).
- 2 new Island Urban maps (by Dioxine) and enabled huge maps in the script.
- 1 new Port map (by Dioxine) and enabled huge maps in the script.
- 1 new Chemical Plant map (by Dioxine) and enabled huge maps in the script.
- New Armory of Apocalypse map (by MeyMey).
- New agent names.
- Reworked tech tree (power management and its applications).
- Reworked UAC into VAST (for lore consistency reasons).
- Enabled self-healing for enemies.
- Added disassembly projects for various items.
- Mass Drivers are available earlier.
- Rebalanced stun darts and made them faster to make.
- Tweaked damage effects on Gauss weapons.
- MiB Engineering Ship is now escorted.
- Doubled the yield from Muton corpses.
- Cyber Armor is smoke resistant but also more tiresome to use.
- Various incendiary grenades grant Purifier.
- Proper autopsy pics for Croc (thx Duke), Deep One (thx Duke), Calcinite (thx Duke), Tentaculat (thx Djohaal), Megazombie (thx Djohaal), Jarhead and Carcharodon.
- Replaced more placeholder music.
- Straighter disassembly projects' descriptions.
- Some maps have a bit more height.
- Better Illusionist and Secret Agent career pics (thx community members).
- New Ufopaedia pictures.
- Tech tree adjustments.
- Scoped Rifle is now used by some enemies.
- MiB ships give UFO Navigation.
- Updated Troop Ship maps to accommodate large units.
- Nicer Small Envoy walls.
- Fixed amount of Alien Alloys recovered from mission sites.
- Fixed recovery points for disruptor weapons.
- Fixed Cybermines mission not spawning.
- Fixed Golden Academy attack equipment when launched by Osiron.
- Fixed aura effect in Night At The Museum.
- Fixed region borders around Antarctica.
- Fixed Mashinobi prisoner type.
- Commercial/Forest/Winter Marsh fixes (by Dioxine).
- Fixed Alien Alloys and Aqua Plastics recovery on some underwater missions.
- Fixed Battlesage sprite.
- Fixed Shogg Expedition picture.
- Minor fixes.
3.8b
- Fixed CATACOMBS_23 definition.
The X-Com Files 3.7.2
- New agent names.
- New Cyberweb Mystek sprites (paperdoll design by Ace the Brave).
- Added MiB laser tank analysis page.
- Lightcycling now requires Optronic Parts.
- Improved Shadowbat attack icons.
- Improved dog bark icon.
- Fixed stun and bleed immunity on some big units.
- Added some missing researches from alien Medics.
- Added more pathways in one Port building.
- Fixed some death tiles in Cyberweb Power Plant.
- Fixed some Medium Scout walls.
- Fixed Church of Dagon Armored Car recovery.
- Fixed Battlesage and Alien Drone Combat Analysis articles' display prerequisites.
The X-Com Files 3.7.1
- Replaced more placeholder music.
- Updated the X-Com Personnel article.
- Updated the submod for Cyrillic names to match the latest OXCE.
- Clergy outfit is no longer freely available for use.
- Minor fixes.
The X-Com Files 3.7
- New feature: agent careers (48 of them).
- New weapon: Terramace.
- New unique weapon: Nachtfall.
- New Hybrid armors: Force-Suit, Force-Warsuit, Force-Master, Battlesage.
- New unit: Siegfried von Hagen.
- New mission: Von Hagen's Refuge.
- New Ufopaedia articles and related tech tree adjustments.
- 6 new Port maps (1 by Dioxine).
- 1 new Polar map.
- 1 new Manor variant.
- New agent and AI names.
- New backgrounds.
- New Corporation Building map.
- Replaced more placeholder music.
- Made some extra tracks jukebox friendly.
- New Syndicate Walker sprites (by Brain_322).
- Custom bigobs for some unarmed attacks.
- New handobs for Storm Rose and UAC BFG (by Brain_322).
- Improved Plasma Blade/Sword sprites (by pWWWa).
- New SKS bigob (by Brain_322).
- Proper minimap sprites for the Underwater City (by Dioxine).
- Some facilities have base-detecting capabilities.
- Small Radar System can be upgraded to Large Radar System.
- Tritanium ammo researches are cheaper.
- Eliminating an unaware spotter in one strike doesn't reveal your unit (needs newest OXCE).
- Improved dog and rat attacks in tall grass (needs newest OXCE).
- Monster-related events end with Monsters: Final Solution.
- SWAT forces in Armory of Apocalypse spawn along the western border.
- Allies in Ancient Mummy Abode spawn along the eastern border.
- Some soldiers in Cyberweb Heist spawn in a defensible cluster.
- Added some loot to Cult Manors.
- Decreased needed storage space for some outfits.
- Revised space taken by some captured robots.
- Renamed some careers to avoid conflicts with commendations.
- Fixed some incorrect manufacturing profits.
- Fixed Cyberweb Power Plant not giving Horizon Walker.
- Fixed some non-equipment units being spawned with weapons.
- Fixed Xarquid Grapple damage type.
- Fixed Pulse LMG Chem Clip damage.
- Fixed MiB Defender size label.
- Fixed some Endless Mansion blocks.
- Fixed the pentagram in Asylum Apparitions (thanks to Zrrr).
- Fixed Outrunner wrecks being recovered as destroyed tanks.
- Fixed Gazer officers kneeling.
- Fixed Brainer move sound.
- Improved Xarquid sprite (by Zrrr).
- Fixed Clergy Disguise on some avatars.
- Fixed Tasoth inventory picture.
- Fixed misplaced Betarian descriptions.
- Fixed Obliviatrix display condition.
- Minor fixes.
The X-Com Files 3.6
- New X-Com crafts: Aircar, Lander.
- New weapons: Brass Knuckles, Tritanium Throwing Axes.
- New ammo: Mortar Gas Shell, Mortar EMP Shell, Mortar Elerium Shell.
- New UFO: MiB Defender (map by Wolverin).
- New missions: Forest Lodge Defense, Cyberweb Power Plant, Base Defense (2 Dimension X variants), MiB Domination.
- New facility: Transdimensional Receiver.
- New events related to this facility.
- New commendation: Field Medic.
- New transformations for Hybrids: Starchild, Earthborn.
- New features: UFO examination, producing Cyberweb (XD) batteries for various weapons.
- New dossier: Siegfried von Hagen.
- New Ufopaedia entries for UFOs and enemy missions.
- New lore articles.
- New Ufopaedia illustrations.
- Replaced some placeholder music with original tracks.
- Made tactical music jukebox friendly.
- Dimension X exploration rewritten into events and expanded.
- UFO engineering tweaks.
- Buffed the Warden commendation.
- Increased penalties for ignoring Black/Blood Moon.
- MiB Coverup is now detrimental to X-Com.
- Zephyr Serum and Mongorn Anzug are now buyable.
- Mass drivers can be used without researching them.
- Stat adjustments on some civilians.
- Text adjustments relevant to Osiron.
- Better Throwing Axes graphics.
- Proper Owlman and Reptoid Autopsy pics.
- Proper minimap sprites for the Tasoth Factory.
- Improved Elite Soldier sprites (by Brain_322).
- Cyber armor paperdoll touches (by Talpiot).
- Fixed Syndicate logo on the Walker.
- Fixed Alien Abduction spawning incorrect UFO at times.
- Fixed spawns on Cult Assassination.
- Fixed some armors not getting penalties for dodging attacks from behind.
- Fixed items from It Went Critical.
- Improved diagonal UFO and Tasoth Factory walls (thanks to CrazedHarpooner).
- Fixed Mummy Temple Grounds map generation.
- Fixed minimap sprites for Forest Marsh.
- Fixed dogs not getting astral armor in Dreamscape.
- Fixed choke resistance on Hybrids' Jumpsuits.
- Fixed Dimension X Research Notes, Alenhead, Portable Laser Cannon Clip and Scout Vehicle Laser Clip selling prices.
- Fixed some Personal Armor paperdolls.
- Minor fixes (thanks to Meridian).