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SteveOberst/README.md

Steve Oberst

A Software Engineer focused on web, systems, performance and security.
Interested in anti-cheat engineering, reverse engineering, web development and low-level development.


About

I am a fairly versatile developer building software across the stack - from bare metal microcontrollers over backend systems to modern frontend and game infrastructure.

My core interests:

  • (Game-)security & anti-cheat research
  • Reverse engineering
  • Embedded systems & bare-metal programming
  • High-performance backend systems
  • Machine learning
  • Graphics processing
  • Mobile Development

Based in Germany.


Focus Areas

Backend & Infrastructure

  • Java / Kotlin (primary stack)
  • Spring/Ktor ecosystem
  • Game Development
  • Serialization systems (kotlinx.serialization)
  • Database-backed systems (PostgreSQL, Cassandra, Mongodb, Redis, yadda yadda)

Game Security & Reverse Engineering

  • Researching anti-cheat techniques and bypass vectors
  • Analyzing binaries and runtime behavior
  • Working with x86/x64 assembly
  • Building proof-of-concept detection systems

Graphics & Low-Level Rendering

  • DirectX (9–12)
  • OpenGL
  • Custom hand-drawn UI and shader experiments

Selected Technical Work

  • Research search engine indexing roughly 400m documents
    • Managing and designing terrabyte scale distributed database infrastructure in order to achieve efficient lookups, storage and caching
    • Streamlining deployment and provisioning of nodes
    • Building and maintaining the backend
    • Designing and building:
      • the software that managed a GPU cluster to compute sparse embeddings for the index
      • the opensearch index optimized for BM25 and sparse hybrid retrieval
      • the backend & frontend using ktor and exposed for the rest and db access, frontend using react & nextjs

Tech Stack

Languages

  • Kotlin
  • Java
  • C
  • C++
  • C#
  • TypeScript / JavaScript
  • x86/x64 Assembly

Tools & Environment

Familiar Environments

  • Linux
  • Windows

Deployment, OPS & Automation

  • CI/CD
  • Ansible
  • Tailscale VPN
  • Grafana OSS, Grafana Loki, Signoz, Prometheus, OpenTelemetry
  • Docker, Docker Swarm, Kubernetes

SQL & NoSQL Databases

  • PostgreSQL, SQLServer, MariaDB
  • MongoDB
  • Cassandra
  • Redis

Build Tools

  • Gradle / Maven
  • CMAKE

VCS

  • Git

Other tools that i have worked with

  • Elasticsearch/Opensearch
  • Ghidra/Ida
  • x64dbg
  • WinDbg
  • Processhacker
  • VMWare/VirtualBox
  • Windows Kernel development kit (WDK)
  • Different IDEs like IntellijIdea, VS Code, Android Studio, Visual Studio, QT Creator
  • Cheat Engine
  • ReClass.NET
  • Hetzner Cloud/Hetzner Robot, OVH Cloud/Baremetal
  • QT

Current Direction

Actively working toward:

  • Entry- to mid-level web development roles, preferably in the backend
  • Entry-level security research/anti-cheat engineering roles
  • Entry-level game development roles
  • Entry-level mobile development roles
  • Deepening knowledge in reverse engineering
  • Strengthening low-level systems expertise

Contact

Discord: Sxlver

snake animation

Pinned Loading

  1. ConfigLib ConfigLib Public

    Forked from Exlll/ConfigLib

    A Bukkit and BungeeCord library for storing and loading configurations

    Java

  2. Minecraft-Internal-Cheat Minecraft-Internal-Cheat Public

    A Minecraft injection cheat written in c++

    C++ 6 1

  3. Im-Gui-DirectX12-Standalone-Window Im-Gui-DirectX12-Standalone-Window Public

    Showcases a Standalone Window using ImGui and DirectX12

    C++ 5

  4. jRPC jRPC Public archive

    jRPC is a high performance NIO Multithreaded RPC Framework natively supporting platforms like bukkit

    Java 5 30

  5. Forge-Mod-Injector Forge-Mod-Injector Public

    A tool for dynamically injecting Forge mods in a running Minecraft instance

    C++

  6. medusa-docker-starter medusa-docker-starter Public template

    A fully dockerized e-commerce starter kit that bundles the Medusa backend with its official Next.js Starter Storefront.

    TypeScript