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Infinity Rebalance#2489

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Xefyr0 wants to merge 2 commits intoThePansmith:processing_lines_scramblefrom
Xefyr0:prismac-infinity-rebalance
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Infinity Rebalance#2489
Xefyr0 wants to merge 2 commits intoThePansmith:processing_lines_scramblefrom
Xefyr0:prismac-infinity-rebalance

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@Xefyr0 Xefyr0 commented Feb 15, 2026

Deliberately starting this "controversial" PR to start conversation on the topic. While I think this PR would be helpful, I can't imagine it being accepted without being challenged and I don't think it's sufficient to solve all of the problems surrounding Infinity/Active Cores and the PrismaC on its own.

What this PR does:

  • Doubles the output of all recipes that yield Infinity, making it twice as fast to get the same amount.
  • Changes UEV and MAX Machine Casings to use one material like all Machine Casings before them.

How does this change things?

  • PrismaC is less of a bottleneck in the endgame, because you don't need to produce as many Active Cores to satisfy your need for Infinity.
  • Hearts of the Universe and Prismatic Cores are more valuable
  • UEV casings cost slightly less, MAX casings cost somewhat more
  • Naquadah Superfuel and the Infinity Annihilation recipe for Antimatter now suck less, but are still bad because the real issue with those fuels is the complexity and fragility of Infinity automation rather than the amounts.

@Xefyr0 Xefyr0 marked this pull request as draft February 15, 2026 04:28
@Xefyr0 Xefyr0 changed the base branch from main to processing_lines_scramble February 20, 2026 02:28
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