Simple game engine written in python with pygame library.
- easy object animation with spritesheets
- collision detection
- simple physics with speed, acceleration and object bounce
- simple object spawning with single line of code
- spawners - objects spawning other objects
- object tree handling
- object definitions in another file (YAML)
- object creation from other files
- drawing layers
This is how it looks at the moment:

python -m venv venv
pip install -r requirements.txt
source venv/bin/activate
python main.py