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5090-FE-CFD-Simulation

This is a simulation of the Founders Edition 5090 Nvidia GPU:

Domain and Material Setup

The GPU cooling simulation domain includes the following major components:

Continua Type Density (kg/m³) Specific Heat (J/kg·K) Thermal Conductivity (W/m·K) Notes
Fluid Volume Fluid 1.18 1003.62 0.026 Air domain for conjugate heat transfer (CHT)
PCB Solid 1800.0 1100.0 0.5 Represents PCB substrate (low-conductivity composite)
Die Solid 2330.0 700.0 130.0 Silicon die with high thermal conductivity
Vapor Chamber Solid 8800.0 400.0 Orthotropic: 20,000 (axial and traverse), 1500 (Radial) vapor chamber with embedded heat pipes

The GPU cooling simulation domain includes the following major regions:

Region / Part Type Notes
Case Fluid Fluid Region Mass flow at the bottom pressure outlet at the top
PCB Solid PCB substrate (low-conductivity composite)
Die Solid Silicon die (high thermal conductivity)
Vapor Chamber Solid Orthotropic: first attemps: 12,000 W/m·K (axial and vertical off the Die), 150 W/m·K perpendicular to the heat pipes(runaway die temps) updated to values states above. (difficult to find accurate values for VC TK)
Fan 1 / Fan 2 Overset Rotating meshes with Rigid Body Motion (RBM) applied

Heat Sink Porous Medium Properties

Porosity: 0.667

Orthotropic Inertial Resistance:

  • xx: 10,000.0 kg/m⁴
  • yy: 300.0 kg/m⁴
  • zz: 500.0 kg/m⁴

Orthotropic Viscous Resistance:

  • xx: 10,000.0 kg/m³·s
  • yy: 250.0 kg/m³·s
  • zz: 500.0 kg/m³·s

Thermal Conductivity (Orthotropic):

  • xx: 0.026 W/m·K
  • yy, 237.0 W/m·K
  • zz, 237.0 W/m-k

Case

  • sides set to walls with convection of 25 w/m^2-K
  • inlet at the bottom set to mass flow of 0.088 kg/s
  • Pressure outlet at the top

Click To Play video on Youtube

Transient Startup of Heat Transfer initialized at 300 K

  • First test run to ensure thermals and fans are spinning
  • Flow through porous medium working
  • Heat transfer through all solids working as intended

Notes:

  • The conjugate heat transfer (CHT) interface couples the die, vapor chamber, heat sink, and air regions.
  • Fans are represented as rotating reference frames (MRF) or rigid-body motion (RBM) zones depending on simulation setup (both cases were sim'ed).
  • The heat sink is treated as a porous region to account for detailed fin flow resistance while retaining conjugate heat transfer effects.
  • The vapor chamber is modeled as an orthotropic solid to represent the high in-plane heat spreading provided by the embedded wick and vapor core. In detailed simulations, a true vapor chamber is often represented by a five-layer structure (top cover, top wick, vapor core, bottom wick, and bottom cover) to capture phase-change and capillary effects. For demonstration purposes, this model simplifies the vapor chamber into a single anisotropic solid block with equivalent thermal properties and can be off by as much as 10%-15%. For this demonstation, 20,000 W/m-k is conservative as the effective thermal conductivity can be as high as 40,000 W/m-k

Mesh Setup

Below are views of the GPU simulation mesh:

GPU Mesh - Front View GPU Mesh - Isometric View

GPU Mesh - Boundary Layer GPU Mesh - Boundary Layer Zoomed

GPU Mesh - Internals GPU Mesh - Internals

  • This visualization models transient conjugate heat transfer through the RTX 5090 FE under a 600 W thermal load. The GPU die receives 450 W, and the PCB receives 150 W (future project would actually model the memory modules).
  • Dual fans are simulated with Rigid Body Motion (RBM) to generate realistic airflow and convection through the porous heat-sink region.
  • The simulation captures full heat transfer across the die, vapor chamber, heat sink, and PCB.

Heat Transfer through Video Card

Spinning Fans

Cut Plane Temperature Contours

Pressure Analysis

Static Pressure Results

Inlet Static Pressure: ~10 Pa (average)
Outlet Static Pressure: ~-0.4 Pa (average)
Pressure Drop: ΔP ≈ 10.4 Pa

Inlet Static Pressure Outlet Static Pressure

Static Pressure Interpretation:

The pressure drop across the heatsink assembly is approximately 10.4 Pa, which is relatively low for a GPU cooling solution. This indicates:

  • Significant flow bypass around the porous media
  • Dead zones with stagnant air contributing to reduced effective flow area

Flow Characteristics

  • Volume-averaged velocity through fins: 0.515 m/s
  • Velocity in active flow regions: ~1.5 m/s
  • Estimated effective fin utilization: ~35%

This significant discrepancy between local and average velocities reveals that approximately 2/3 of the fin area experiences poor or stagnant flow.

The video below shows the blockage from the dead zone closer to center as well as from the heat pipes:

Spinning Fans

Temperature Analysis

Coolant Temperature Results

Inlet Temperature: ~70°C (average)
Outlet Temperature: ~64°C (average)
Temperature Change: ΔT ≈ -6°C

Inlet Temperature Outlet Temperature

-Die Temperature stablizes at 87°C

Flow Stagnation and Hot Spots

The counterintuitive temperature drop (inlet hotter than outlet) is from the cooling architecture. This occurs due to:

  • Flow stagnation zones where air becomes trapped with poor flow through
  • Non-uniform flow distribution through the porous media
  • Hot pockets forming in blocked regions

Porous Media Temperature Distribution

Porous Media Temperature Contour

The temperature contour shows:

  • Non-uniform thermal distribution across the heatsink
  • Hot spots correlating with dead flow zones

With only ~35% of the fin area receiving adequate airflow (1.5 m/s in active regions vs 0.515 m/s average), there are parts of the heatsink mass that is underutilized, creating localized thermal buildup and reducing overall cooling efficiency.

Notes:

  • Simulated temperatures run ~10 °C higher than public benchmarks. Likely causes include conservative boundary conditions, approximate material properties, and simplified contact resistances.
  • Geometry fidelity: Accurate geometry available for fins, fans, enclosure. Vapor chamber/heat pipes (may not perfectly match FE dimensions). GPU die and PCB geometry are estimated from teardown references and simplified to 2 parts.
  • Power mapping: 450 W die / 150 W board used as a first-order split. With detailed PCB and package geometry, power would be allocated per component (die, VRAM packages, VRM stages) with appropriate surface fluxes and contact conductance.
  • Radiation was also modeled on a steady-state simulation using MRF for the fans with no measurable change in die temperatures