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2 changes: 1 addition & 1 deletion Assets/_StyleSheet/StyleExample.cs
Original file line number Diff line number Diff line change
Expand Up @@ -303,7 +303,7 @@ public Sprite GetRarityIcon(Rarity rarity)
// e.g. DoorOpened?.Invoke();
// - UnityEngine.Objects need the explicit null comparison with the custom == operator
// e.g. if (MyDoor != null)
// - See https://blog.unity.com/technology/custom-operator-should-we-keep-it for more info
// - See https://unity.com/blog/engine-platform/custom-operator-should-we-keep-it for more info

}

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