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MalagaJam VI/Ludum Dare 39 game project.

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VisualStudioEX3/soul-gun

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Malaga Jam Week VI - Soul Gun

https://visualstudioex3.com/projects/soul-gun

Soul Gun intro Soul Gun gameplay

A game made for the Malaga Jam Weekend VI & Ludum Dare 39 Game Jams. A game made in 48h!

A 2D platform game with a gravity and energy mechanic. The player only can move on floor and shoot his weapon. Each shoot invert the gravity on entire level, enemies included, and each shoot consume a part of the player soul. If the player consumes his soul, then he will die instantly. The player can restore his soul when not shooting his weapon during a short time.

This game shared the MalagaJam and Ludum Dare themes: Atraction & Running out of Power.

CREDITS

Graphic Designer

Pablo Dapena (Twitter: @PabloDap)

Game Designer

Carlos L. Hernando (Twitter: @CarlosLHernando)

Game Designer, Level Designer

Alberto Sageras Roman (Twitter: @AlbertoSajeras)

Game Programmer

José Miguel Sánchez Fernández - [EX3] (Twitter: @ex3_tlsa)