Releases: bbepis/XUnity.AutoTranslator
Releases Β· bbepis/XUnity.AutoTranslator
v5.5.0
What's Changed
- Added
AutoTranslatorState.PluginInitializedproperty andPluginInitializationCompletedevent (use in other plugins to be notified when AutoTranslator finishes loading) by @ManlyMarco in #771 - Added support for
XUAIGNORETREEtag in GameObject names to prevent translation of entire trees of GameObjects (previously addedXUAIGNOREonly ignores the named GameObject) by @ManlyMarco in #772 - Added support for Yandex Translate API v2 by @Noobik447 in #774
TMP_Font_AssetBundles
- Added arialuni_sdf_u6000 by @Galiathus987 from #787
New Contributors
- @Noobik447 made their first contribution in #774
Full Changelog: v5.4.6...v5.5.0
5.4.6
What's Changed
- Replace culture sensitive string operations with invariant or ordinal by @ManlyMarco in #765
- Fix ResizeUI nullref if component is destroyed by @ManlyMarco in #766
Full Changelog: v5.4.5...v5.4.6
You can download the latest TMP_Font_AssetBundles here.
5.4.5
What's Changed
- Add basic resizer support for NGUI by @ManlyMarco in #685
TMP_Font_AssetBundles
- Added arialuni_sdf-u55to2017 by @djlaser from #112 (comment)
- Added arialuni_sdf_u2021 and arialuni_sdf_u2022 by @ceshizhuanyong895 from #711
Full Changelog: v5.4.4...v5.4.5
5.4.4
What's Changed
- BUG FIX - Add NGUI support to TextGetterCompatibilityMode by @ManlyMarco in #665
- BUG FIX - Fix broken Assembly-CSharp-firstpass detection in CallOrigin by @ManlyMarco in #666
- BUG FIX - Fix potential assembly comparison issue in TextGetterCompatModeHelper
- Typo fix in README.md by @eltociear in #660
New Contributors
- @eltociear made their first contribution in #660
Full Changelog: v5.4.3...v5.4.4
5.4.3
What's Changed
- Hotfix to minor regex performance improvement by @Lmeks in #638
- CustomTranslateEndpoint - Add EnableShortDelay and DisableSpamChecks settings by @ManlyMarco in #645
Full Changelog: v5.4.2...v5.4.3
5.4.2
What's Changed
- OS Independent Paths for MelonMod version by @PranitModak in #606
- Auto Translator Plugin Config accessible in android by @PranitModak in #612
- Translation scoping - if GetScopeFromComponent fails, use GetActiveSceneId instead of -1 by @Lmeks in #619
- Minor regex performance improvement by @Lmeks in #626
- Move XZipper from DotNetZip to SharpCompress by @ManlyMarco in #629
New Contributors
- @PranitModak made their first contribution in #606
- @Lmeks made their first contribution in #619
Full Changelog: v5.4.1...v5.4.2
5.4.1
What's Changed
- Fix change font crash when previous font is null by @cc004 in #603
- Move all version constants into a global props file by @ManlyMarco in #604
New Contributors
Full Changelog: v5.4.0...v5.4.1
5.4.0
What's Changed
- Update DeepL supported languages according to API doc by @Limyx826 in #574
- Update to BepInEx 6.0 BE-704 by @ManlyMarco in #575
- Fix failing to get some Il2CppTypes silently and crashing later by @ManlyMarco in #576
- fix the outline style lost when overriding TextMeshPro Font by @ekibun in #494
New Contributors
Full Changelog: v5.3.1...v5.4.0
5.3.1
Bugfix/maintenance update for Auto Translator.
What's Changed
- Use reflection to access Il2CppInteropManager.IL2CPPInteropAssemblyPath by @ekibun in #468
- IL2CPP - Shim UnityEngine.Input to fix failing to find the type in some games by @ekibun in #467
- Fix HandleInputSafe crashing in some games by @ManlyMarco in #531
- DeepL - Fix 404 error when calling GetClientState by @Vin-meido in #433
- Allow DeepLTranslator supports
autoby @jasl in #525 - Support Indonesian for DeepL Translate by @0x256e4 in #411
New Contributors
- @ekibun made their first contribution in #468
- @jasl made their first contribution in #525
- @Vin-meido made their first contribution in #433
- @0x256e4 made their first contribution in #411
Full Changelog: v5.3.0...v5.3.1
5.3.0
Version 5.3.0 (Auto Translator) * FEATURE - Added support for latest MelonLoader and BepInEx bleeding edge builds (only for IL2CPP, use stable release for Mono), also dropped support for earlier versions! * FEATURE - Added 'PersistRichTextMode' to allow control over how text that is parsed as rich text during translation is persisted * REGRESSION - Dropped support for pre-2017 Unity Engine versions for IL2CPP versions due to problems with new IL2CPP interop (may be re-added later) * BUG FIX - Fixed some potential NullReferenceException occurrences * BUG FIX - Fixed potential bug during substitution replacements - thanks to @TokcDK Version 2.1.0 (Resource Redirector) * FEATURE - Added support for latest MelonLoader and BepInEx bleeding edge builds (only for IL2CPP, use stable release for Mono), also dropped support for earlier versions!