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Releases: bbepis/XUnity.AutoTranslator

v5.5.0

27 Oct 20:42

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What's Changed

  • Added AutoTranslatorState.PluginInitialized property and PluginInitializationCompleted event (use in other plugins to be notified when AutoTranslator finishes loading) by @ManlyMarco in #771
  • Added support for XUAIGNORETREE tag in GameObject names to prevent translation of entire trees of GameObjects (previously added XUAIGNORE only ignores the named GameObject) by @ManlyMarco in #772
  • Added support for Yandex Translate API v2 by @Noobik447 in #774

TMP_Font_AssetBundles

New Contributors

Full Changelog: v5.4.6...v5.5.0

5.4.6

28 Sep 18:49

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What's Changed

  • Replace culture sensitive string operations with invariant or ordinal by @ManlyMarco in #765
  • Fix ResizeUI nullref if component is destroyed by @ManlyMarco in #766

Full Changelog: v5.4.5...v5.4.6

You can download the latest TMP_Font_AssetBundles here.

5.4.5

28 Mar 18:55

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What's Changed

TMP_Font_AssetBundles

Full Changelog: v5.4.4...v5.4.5

5.4.4

31 Jan 14:24

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What's Changed

  • BUG FIX - Add NGUI support to TextGetterCompatibilityMode by @ManlyMarco in #665
  • BUG FIX - Fix broken Assembly-CSharp-firstpass detection in CallOrigin by @ManlyMarco in #666
  • BUG FIX - Fix potential assembly comparison issue in TextGetterCompatModeHelper
  • Typo fix in README.md by @eltociear in #660

New Contributors

Full Changelog: v5.4.3...v5.4.4

5.4.3

18 Dec 18:47

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What's Changed

  • Hotfix to minor regex performance improvement by @Lmeks in #638
  • CustomTranslateEndpoint - Add EnableShortDelay and DisableSpamChecks settings by @ManlyMarco in #645

Full Changelog: v5.4.2...v5.4.3

5.4.2

24 Nov 09:14

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What's Changed

  • OS Independent Paths for MelonMod version by @PranitModak in #606
  • Auto Translator Plugin Config accessible in android by @PranitModak in #612
  • Translation scoping - if GetScopeFromComponent fails, use GetActiveSceneId instead of -1 by @Lmeks in #619
  • Minor regex performance improvement by @Lmeks in #626
  • Move XZipper from DotNetZip to SharpCompress by @ManlyMarco in #629

New Contributors

Full Changelog: v5.4.1...v5.4.2

5.4.1

27 Oct 21:20

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What's Changed

  • Fix change font crash when previous font is null by @cc004 in #603
  • Move all version constants into a global props file by @ManlyMarco in #604

New Contributors

Full Changelog: v5.4.0...v5.4.1

5.4.0

07 Sep 00:03

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What's Changed

  • Update DeepL supported languages according to API doc by @Limyx826 in #574
  • Update to BepInEx 6.0 BE-704 by @ManlyMarco in #575
  • Fix failing to get some Il2CppTypes silently and crashing later by @ManlyMarco in #576
  • fix the outline style lost when overriding TextMeshPro Font by @ekibun in #494

New Contributors

Full Changelog: v5.3.1...v5.4.0

5.3.1

19 Jun 18:28

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Bugfix/maintenance update for Auto Translator.

What's Changed

  • Use reflection to access Il2CppInteropManager.IL2CPPInteropAssemblyPath by @ekibun in #468
  • IL2CPP - Shim UnityEngine.Input to fix failing to find the type in some games by @ekibun in #467
  • Fix HandleInputSafe crashing in some games by @ManlyMarco in #531
  • DeepL - Fix 404 error when calling GetClientState by @Vin-meido in #433
  • Allow DeepLTranslator supports auto by @jasl in #525
  • Support Indonesian for DeepL Translate by @0x256e4 in #411

New Contributors

Full Changelog: v5.3.0...v5.3.1

5.3.0

03 Aug 10:38

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Version 5.3.0 (Auto Translator)

 * FEATURE - Added support for latest MelonLoader and BepInEx bleeding edge builds (only for IL2CPP, use stable release for Mono), also dropped support for earlier versions!
 * FEATURE - Added 'PersistRichTextMode' to allow control over how text that is parsed as rich text during translation is persisted
 * REGRESSION - Dropped support for pre-2017 Unity Engine versions for IL2CPP versions due to problems with new IL2CPP interop (may be re-added later)
 * BUG FIX - Fixed some potential NullReferenceException occurrences
 * BUG FIX - Fixed potential bug during substitution replacements - thanks to @TokcDK

Version 2.1.0 (Resource Redirector)
 * FEATURE - Added support for latest MelonLoader and BepInEx bleeding edge builds (only for IL2CPP, use stable release for Mono), also dropped support for earlier versions!