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This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever, to explore ray-casting. Yes, this game repository is being built with NO GAME ENGINE. |
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Tip
- We are building this game without any game engine (like Unity, Unreal Godot, etc). Instead, we are using just the Math Library and a Image Controller Library called MXL Codam
- Our game will simulates a 3D environment (but it is totally 2D inside), using raycast calculations to a faster image rendering
- This is a Pair-programming project with GioGardinali, in a TBD mode (Trunk Based Development which help us to do small merges, in a non-stop iteration). You can follow the Project Development at Github Projects
- You can follow our Automated Tests at GitHub Actions
The majority functions of map_validation_manager was built in boolean type. This approach helps code maintenance and readability.
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Map Validation Manager
- Map File Manager
- Valid Extension Checker
- Map Reader
- Unique Definitions for Compass Points
- Nothing After Map
- Map Player Checker
- Player Detected
- Player Free To Go
- Map Boundaries Validation Manager
- Create paddad at at Top
- Create paddad at at Middle
- Create paddad at at Bottom
- Flood Fill it
- Are Sides Valid
- is Position Valid
- is Map Closed
- Testure Path Manager
- Texture Path Tester
- Map Colors Manager
- Color Digit Counter
- Color Digit Quantity Checker
- No Garbage at Color Values
- Color Values into Array
- Color with Min and Max Values
This means that our
$\color{BurntOrange}{Map Validation}$ is ready to go \o/ - Map File Manager
mkdir 42_cube3D && cd 42_cube3D && git clone https://github.com/biralavor/42_cube3D.git .
It will generate a cub3d file
make
This executable needs a map file. You can check all map files already created at the folder maps/.
There is more than 20 maps that could be added to the executable file.
To do so, you need to:
./cub3d maps/{add_the_map_filename_here}
Or, you can go faster by calling the default.cub map by typing:
make go
We can help you with that!
We have a Makefile prepared to assist you with your curiosity:
make val
make gdb
make help
Promo-video-Cub3D.webm
All 42 Badges -- the astronomer Human Coder -- were done by Larissa Cristina @mewmewdevart


