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Computergrafik

English version below

Dieses Projekt ist im Zuge des Kurses Computergrafik entstanden

Im Praxisteil der Veranstaltung mussten der gelernte Stoff implementiert werden.
Der Code im Package lenz/opengl wurde vom Professor bereit gestellt.

Behandelte Themen:

  • Lightweight Java Gaming Library (LWJGL)
    • Vertex Array Object (VAO)
    • Vertex Buffer Object (VBO)
    • Daten Übergabe an Shader
  • Renderpipeline
    • Vertex Shader
    • Fragment Shader
    • Geometry und Tessellation Shader (keine Implementierung)
    • OpenGL Shading Language (GLSL)
  • Transformationen
    • Translation, Rotation, Skalierung
    • Projection-, View- & Modelmatrix
  • Licht
    • Phong-Beleuchtungsmodell
    • Schatten
    • Physically-Based Rendering (keine Implementierung)
  • Texturen
    • Texturkoordinaten
    • Sampling
    • Texture Mapping-Techniken

Weitere Features:

  • Kamerabewegung
    • Translation
    • Rotation mit Quaternionen
  • sehr einfacher .obj File Reader


English version

This project was created as part of the course Computergraphics

In the exercise part of the course the learned material had to be implemented.
The code in the package lenz/opengl was provided by the professor.

In the practical part of the course, the material learned had to be implemented.

Covered Topics:

  • Lightweight Java Gaming Library (LWJGL)
    • Vertex Array Object (VAO)
    • Vertex Buffer Object (VBO)
    • Data passing to shader
  • Render pipeline
    • Vertex Shader
    • Fragment Shader
    • Geometry and Tessellation Shader (not implemented)
    • OpenGL Shading Language (GLSL)
  • Transformations
    • Translation, Rotation, Scaling
    • Projection-, View- & Model Matrix
  • Light
    • Phong lighting model
    • Shadows
    • Physically-Based Rendering (not implemented)
  • Textures
    • Texture coordinates
    • Sampling
    • Texture Mapping Techniques

Other features:

  • Camera movement
    • Translation
    • Rotation using Quaternions
  • very simple .obj file reader


Results:

Bildschirm­foto 2023-07-05 um 11 07 17 Bildschirm­foto 2023-07-05 um 11 07 51 Bildschirm­foto 2023-07-05 um 11 08 43

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