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Releases: codespellv3/cs_mp

Initial progresses with Networked spell system

31 Jul 19:42

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In this pre-release you can see how two players can connect to the same server and interact together.

When they press "Fire" a Spell (the moving orb) is created at runtime on the server and synced to both players. There is a bug for now with this and the clients and not notified perfectly. Look at the issues to see how is this going!

Video is here

Initial multiplayer system

28 Jul 20:17

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Pre-release
  • Users can create a gameserver or join en existing one.
  • Avatar is displayed for each connected player

Showcase:
https://youtu.be/vUZ-rgNguas