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🎨 Pyxel Morph

Pyxel Morph is a software tool for graphic design in game development through GB STUDIO. It converts your input images into green-shaded previews, helping you quickly map colors into palettes for your game scenes, in addition to a MAPPING FILE and a PALETTE LIST that can be inserted directly into gbstudio. No more need to make a green shaded image from scratch: the app will do that for you.


📥 Getting Started

  1. Download the latest release from the Releases page.
  2. Extract the ZIP.
  3. Launch PyxelMorph.exe on Windows.

💎 Subscription Tiers

Tier Max Palettes Max Input Colors Can Use Complex Image Optimization Price
Free 5 10 Free
Pro 7 11 €7.50 for life
Diamond Unlimited Unlimited €9.99 for life

Note: Maximum 2 priority colors for all tiers. Only 8x8 tiles supported.


📁 Folder Structure

  • PyxelMorph.exe – Application executable
  • PyxelMorph.lnk – Shortcut
  • manual/ – User manual PDF
  • output/ – Folder where generated files will be saved
  • legal/ – EULA, Privacy Policy, Privacy Notice

⚖️ Legal

  • Using Pyxel Morph is governed by the EULA and Privacy Policy included in the legal/ folder.
  • By registering and using the app, you consent to these terms.

🖼️ Screenshots

Input image → Green preview → Recolored output:

Example1 Example2 tile grid using 4 colors (1 palette): tile grid using 4 colors (1 palette) tile grid using 8 palettes: tile grid using 8 palettes actual recolor note: in scene 8 I pasted the palette colors on the color panel rather than the find-closest-hex panel, so colors are a bit mismatched; took 25 minutes to color each image with tile_grid

📬 Support

For any questions or issues, contact us at:
contact.pyxelmorph@gmail.com

pricing information here is correct at all times; disregard inconsistencies between alterantive manual or read me files; cancel subscription button should be no longer functional, now that fixed prices come into effect

ATTENTION ‼️: palette recycling is a bit inaccurate for images with big clashes of color and 8 palettes; issue will be fixed in the next within tuesday 23rd

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