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use constants instead of adjustable data for game asset data#2

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GitMensch wants to merge 1 commit intocontextfreecode:mainfrom
GitMensch:patch-1
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use constants instead of adjustable data for game asset data#2
GitMensch wants to merge 1 commit intocontextfreecode:mainfrom
GitMensch:patch-1

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@GitMensch
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letting the compiler specify the length "looks" clearer, but would yield the same result; it is possibly more useful to use length of name-asset-data in the code - or don't use that at all if it could be wrapped into a CALLable sub-program or user-defined function.

Warning: this is completely untested, just thought about that when viewing the video.

letting the compiler specify the length "looks" clearer, but would yield the same result; it is possibly more useful to use `length of name-asset-data` in the code - or don't use that at all if it could be wrapped into a `CALL`able sub-program or user-defined function.
@tjpalmer
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Wow, I'm not good at noticing PRs. Thanks for submitting! I'll try to check it out next week.

@GitMensch
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Sounds good ;-)

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2 participants