use constants instead of adjustable data for game asset data#2
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GitMensch wants to merge 1 commit intocontextfreecode:mainfrom
Open
use constants instead of adjustable data for game asset data#2GitMensch wants to merge 1 commit intocontextfreecode:mainfrom
GitMensch wants to merge 1 commit intocontextfreecode:mainfrom
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letting the compiler specify the length "looks" clearer, but would yield the same result; it is possibly more useful to use `length of name-asset-data` in the code - or don't use that at all if it could be wrapped into a `CALL`able sub-program or user-defined function.
Contributor
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Wow, I'm not good at noticing PRs. Thanks for submitting! I'll try to check it out next week. |
Author
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Sounds good ;-) |
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letting the compiler specify the length "looks" clearer, but would yield the same result; it is possibly more useful to use
length of name-asset-datain the code - or don't use that at all if it could be wrapped into aCALLable sub-program or user-defined function.Warning: this is completely untested, just thought about that when viewing the video.