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Crazy Chenz edited this page Oct 18, 2019
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My personal game design sandbox that aims to provide casual/social game mechanics in a virtual world.
- All technology used should either meets an open standard for be open source itself. This prevents vendor lock in and affords flexibility for adjusting and evolving.
- If/When this goes into any market, premium purchases will be (real world) advertisement free.
- Social enabled gaming is key to cafe. Any networked devices running cafe should allow users to easily connect to each other, regardless of an internet connection.