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A fork of Folia that supports the Bukkit API and 80% of Spigot/Paper plugins

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NVFolia 🌴 1.21.5 - 1.21.11 Spigot Plugins Support

A fork of Folia that supports the Bukkit API and 80% of Spigot/Paper plugins

I am not an official developer of Folia core. I am just creating a fork of it that will help run 90% of plugins on a multithreaded core.

Please! The NVFolia is in effective development, and when using it, save a backup of the world

Most plugins have a multithreaded Folia compatibility setting, I'm building an API that runs entirely on Paper/Spigot but adds all of Folia's functionality

The core is in Beta Testing!

What is included in the core component?

  • All Folia components and chunk division
  • Full availability of Bukkit/Paper plugins
  • Separation of TPS by dimensions
  • Villagers automatically become dumber if there are more than 45 of them in one chunk (Useful for optimization)
  • Separation of TPS by chunk loading distance
  • Voting for restart
  • Increase in server performance by 145%
  • Items that you lost outside of loading will not despawn
  • Fixed problems with duping rails and threads
  • Experience farms on pig-zombie, now give experience as in previous versions
  • You can adjust the rendering range from 8 to 24 chunks (Do not confuse with the simulation range)
  • Adjustment and disabling of all Folia functions without restarting
  • All new functions have been added to the DivineMC config. Selected for more convenient editing
  • Synchronization of TPS by the connection of the portals of Nether and Overworld (So that farms on withers work adequately)

All the above features will appear in NVFolia-build-10

🫒 I also use a simplified version of CanvasMC and the PufferFish API.

Pufferfish-Adding DAB system and optimizing asynchronous chunk appearance

Paper - The integral structure of the nucleus

PurPur - For more detailed server settings

DivineMC - Used to spawn mobs asynchronously and speed up single-threaded minecraft connection

Folia - The main core used for NVFolia branding

The core was specially created for the server

play.necovanilla.ru

What does the NVFolia multithreaded core do, each dimension has its own thread and chunk too. Now if a player is located and loads 16 chunks, then his TPS will be the same as in these 16 chunks. Other players who load their chunks will have their own TPS