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Add exit idle logic in child manager, mod, and pick first
@dfawley @easwars After the pick first child exits idle, it creates a new subchannel list with no states following this. This throws an error when I use connect_to_next or connect_all_subchannels because the subchannels don't have data/states yet. I wrote a new function connect_after_idle that connects regardless of subchannel state but this doesn't feel right unless I update the state of each subchannel in the new subchannel list. I looked at Go and it seemed like no new subchannel list is created. Which would be better? I can also ask the gRPC space on Chat.