Marketplace for Claude Code plugins
To add an existing marketplace plugin, follow these steps:
# Add the marketplace
/plugin marketplace add dojoengine/marketplace
# Install the plugin
/plugin install {plugin}@dojoengine
We welcome community plugins from the Dojo community.
Plugins are added to the marketplace by including them in .claude-plugin/marketplace.json.
If you have a plugin to help developers build with Dojo -- helping them understand your game's codebase, your SDK's particular patterns, or anything else, open a PR to add it.
Documentation for Claude Code plugins can be found here.
If you are developing a Dojo game, you can configure your repository to automatically install and enable Dojo-related plugins.
To do this, add the following to your project's .claude/settings.json:
{
"extraKnownMarketplaces": {
"dojoengine": {
"source": {
"source": "github",
"repo": "dojoengine/marketplace"
}
}
},
"enabledPlugins": {
"book@dojoengine": true,
... other plugins as needed
}
}
With this configuration, the necessary plugins will be automatically enabled when users trust your project folder.
See the full instructions here.