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Summary
Animal/AnimalManager.cpp— 5/7 functions at 100% matchinclude/Animal/AnimalManager.hppwithTAnimalManagerBaseandTMewManagerclass definitionsNotes
Mostly matching. Remaining issues seem unsolvable at the moment:
loadAfter: frame size +16 (likely from an unknown inline wrapper aroundcreateRandPlayVec)load: frame size +40 (same class of issue)clipEnemies: GPR register allocation shift (similar to known FPR f30/f31 swap pattern)