This is intended to be a parser and save editor for Pokemon save files written in Rust.
Motivation is mainly as a project for me to learn Rust as a beginner. As such, my goal is to not use any non-standard crates - i.e. the Cargo.toml files should have no dependencies (besides any libraries I write). Only exception will be for crates I add for debugging or printing purposes.
save_parser
- parses Pokemon save files into a common format suitable for editing
- takes the common format and resolves it to a new save file
- can print out the contents of the save file to stdout in a human readable way
save_editor
- exposes a GUI for editing Pokemon save files