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A repository containing code from a personal project in developing an ECS game engine with Raylib and C++23

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dylanrafael05/dib

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Dib

This repository holds all core parts of a now-unmaintained game engine based on the ECS paradigm and making use of Raylib's rendering capabilities. This engine was created as a personal project in 2024 in order to improve my understanding of C++23 and the ECS paradigm as a whole.

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A repository containing code from a personal project in developing an ECS game engine with Raylib and C++23

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