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# Conflicts: # Runtime/Code/Accessories/Clothing/PlatformGear.cs
# Conflicts: # Runtime/Code/Accessories/Clothing/PlatformGear.cs
# Conflicts: # Runtime/Code/Airship/Resources/Scripts/MaterialColorURP.cs
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Here is an example of selecting variants 2025-11-10.16-57-21.mov |
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Here is color masking with variant textures for different masks 2025-11-13.16-10-39.mov |
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Customize items in the avatar editor
Support for coloring a mesh, coloring a color-mask shader, and selection which variant of the accessory you are on (texture and mesh swapping)
Logic for saving customization to the server
Components for using customization data to visually update accessories