This is an example Unity project demonstrating basic Virtual Reality interactions using the EDIA framework. The project includes a "Where's Waldo?" style game where players need to find a specific character among distractors in a VR environment, as well as a basic break system for between-task intervals.
Active development - This project is currently being maintained and updated regularly. It serves as an educational example for implementing VR interactions using the EDIA framework.
We are happy to receive feedback and contributions. If you want to report a bug, please open a GitHub issue. If you have questions or suggestions, please use the GitHub Discussion board. If you want to contribute to EDIA, ideally first reach out to us (e.g., via the Discussion board or email), and/or post a pull request.

