This is a wrapper around the LSL4Unity repository.
We provide some additional functionalities (e.g., more advanced or specific sending of event markers) and useful implementations of concepts common to many experiments.
Make sure you have installed EDIA Core and its dependencies.
- In Unity open the package manager window → Window → Package Manager
- Use
Install from GIT URL - To install:
- Latest release:
https://github.com/edia-toolbox/edia_lsl.git?path=Assets/com.edia.lsl#main - Specific release (replace
vX.Y.Zwith a version from the release list):
https://github.com/edia-toolbox/edia_lsl.git#vX.Y.Z - Development version:
https://github.com/edia-toolbox/edia_lsl.git?path=Assets/com.edia.lsl
- Latest release:
- Hit
ADD
Unity now starts to download and install the com.edia.lsl package.
Clone this repository.
Check out the demo scenes in Assets/Samples (or Assets/com.edia.lsl/Samples~) and read the according README.
If you are using this repository for your research or other public work, please cite:
- the LSL4Unity repository: https://github.com/labstreaminglayer/LSL4Unity
- the LSL preprint: https://www.biorxiv.org/content/10.1101/2024.02.13.580071v1
- the EDIA Toolbox: https://github.com/edia-toolbox/edia_core/
We are happy to receive feedback and contributions. If you want to report a bug, please open a GitHub issue. If you have questions or suggestions, please use the GitHub Discussion board. If you want to contribute to EDIA, ideally first reach out to us (e.g., via the Discussion board or email), and/or post a pull request.