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能不能不把 freetype 打包在里面? |
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使用submodule方式吗? |
Contributor
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这个应该算平台特性,Android切到后台之后会释放OpenGL上下文,需要重新加载失效的纹理。 |
Contributor
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可以用 submodule, 也可以直接要求安装. 最近段时间都无精力照顾这个项目, 目前都是同事在维护,我定期同步到 github 。 |
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Ejoy2D例子中examples/asset/sample.lua文件是否有相关工具生成呢?看到有这样的内容“开发者可以按格式手写资源文件,更可以用额外的工具生成它们。”不知道哪里有工具 |
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把ejoy2d移植到安卓上。还有一个已知bug未解决:当程序进入到后台后,返回程序后只有背景层,sprite都没画出来。