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5 changes: 5 additions & 0 deletions .vscode/extensions.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
{
"recommendations": [
"visualstudiotoolsforunity.vstuc"
]
}
10 changes: 10 additions & 0 deletions .vscode/launch.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "Attach to Unity",
"type": "vstuc",
"request": "attach"
}
]
}
55 changes: 55 additions & 0 deletions .vscode/settings.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,55 @@
{
"files.exclude": {
"**/.DS_Store": true,
"**/.git": true,
"**/.gitmodules": true,
"**/*.booproj": true,
"**/*.pidb": true,
"**/*.suo": true,
"**/*.user": true,
"**/*.userprefs": true,
"**/*.unityproj": true,
"**/*.dll": true,
"**/*.exe": true,
"**/*.pdf": true,
"**/*.mid": true,
"**/*.midi": true,
"**/*.wav": true,
"**/*.gif": true,
"**/*.ico": true,
"**/*.jpg": true,
"**/*.jpeg": true,
"**/*.png": true,
"**/*.psd": true,
"**/*.tga": true,
"**/*.tif": true,
"**/*.tiff": true,
"**/*.3ds": true,
"**/*.3DS": true,
"**/*.fbx": true,
"**/*.FBX": true,
"**/*.lxo": true,
"**/*.LXO": true,
"**/*.ma": true,
"**/*.MA": true,
"**/*.obj": true,
"**/*.OBJ": true,
"**/*.asset": true,
"**/*.cubemap": true,
"**/*.flare": true,
"**/*.mat": true,
"**/*.meta": true,
"**/*.prefab": true,
"**/*.unity": true,
"build/": true,
"Build/": true,
"Library/": true,
"library/": true,
"obj/": true,
"Obj/": true,
"ProjectSettings/": true,
"temp/": true,
"Temp/": true
},
"dotnet.defaultSolution": "UnityNetcodeWithEntitas.sln"
}
8 changes: 8 additions & 0 deletions Assets/ParrelSync.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

8 changes: 8 additions & 0 deletions Assets/ParrelSync/Editor.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

8 changes: 8 additions & 0 deletions Assets/ParrelSync/Editor/AssetModBlock.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

22 changes: 22 additions & 0 deletions Assets/ParrelSync/Editor/AssetModBlock/EditorQuit.cs
Original file line number Diff line number Diff line change
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using UnityEditor;
namespace ParrelSync
{
[InitializeOnLoad]
public class EditorQuit
{
/// <summary>
/// Is editor being closed
/// </summary>
static public bool IsQuiting { get; private set; }
static void Quit()
{
IsQuiting = true;
}

static EditorQuit()
{
IsQuiting = false;
EditorApplication.quitting += Quit;
}
}
}
11 changes: 11 additions & 0 deletions Assets/ParrelSync/Editor/AssetModBlock/EditorQuit.cs.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Original file line number Diff line number Diff line change
@@ -0,0 +1,34 @@
using UnityEditor;
using UnityEngine;
namespace ParrelSync
{
/// <summary>
/// For preventing assets being modified from the clone instance.
/// </summary>
public class ParrelSyncAssetModificationProcessor : UnityEditor.AssetModificationProcessor
{
public static string[] OnWillSaveAssets(string[] paths)
{
if (ClonesManager.IsClone() && Preferences.AssetModPref.Value)
{
if (paths != null && paths.Length > 0 && !EditorQuit.IsQuiting)
{
EditorUtility.DisplayDialog(
ClonesManager.ProjectName + ": Asset modifications saving detected and blocked",
"Asset modifications saving are blocked in the clone instance. \n\n" +
"This is a clone of the original project. \n" +
"Making changes to asset files via the clone editor is not recommended. \n" +
"Please use the original editor window if you want to make changes to the project files.",
"ok"
);
foreach (var path in paths)
{
Debug.Log("Attempting to save " + path + " are blocked.");
}
}
return new string[0] { };
}
return paths;
}
}
}

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

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