Runtime class discovery for PHP using Composer's PSR-4 autoloader. Find classes that implement an interface, extend a base class, or use a specific attribute — without maintaining manifests or config files.
- PHP 8.4+
- Composer (PSR-4 autoloading)
composer require gamingengine/classfinderuse GamingEngine\ClassFinder\ClassFinder;
$implementations = ClassFinder::interfaces(MyInterface::class);
// ['App\Services\ConcreteA', 'App\Services\ConcreteB']$subclasses = ClassFinder::classes(BaseHandler::class);
// ['App\Handlers\EmailHandler', 'App\Handlers\SmsHandler']$tagged = ClassFinder::withAttribute(AsCommand::class);
// ['App\Commands\ImportData', 'App\Commands\ExportData']All discovery methods accept a namespace parameter to limit the search scope. This defaults to GamingEngine\\ but can be set to any namespace registered in Composer's PSR-4 autoloader.
// Search only within a specific namespace
$modules = ClassFinder::interfaces(ModuleContract::class, 'App\\Modules\\');
// Search across all registered namespaces
$all = ClassFinder::interfaces(ModuleContract::class, '');Results are cached in memory for the lifetime of the request using an ArrayMemoizer. You can flush the cache or swap in your own implementation:
use GamingEngine\ClassFinder\ClassFinder;
use GamingEngine\ClassFinder\Contracts\MemoizerContract;
// Flush the cache
ClassFinder::flush();
// Use a custom memoizer (e.g. Redis, filesystem)
ClassFinder::setMemoizer(new class implements MemoizerContract {
public function remember(string $key, callable $callback): mixed
{
return Cache::remember($key, 3600, $callback);
}
public function flush(): void
{
Cache::flush();
}
});ClassFinder reads Composer's registered PSR-4 prefixes via ClassLoader::getPrefixesPsr4() and recursively scans the corresponding directories for PHP files. It parses each file to extract the fully qualified class name, then uses reflection to check whether it matches the given criteria.
Classes under \Tests\ namespaces are automatically excluded.
MIT