A Unity package for receiving OSC messages.
Follow the package install guide, using this repository URL.
Alternatively, download the contents Runtime/ and place the scripts into your project Assets folder.
Add the OSCManager script to an object in the scene (eg an empty called OSC Manager) and set the port number in the inspector.
Register handlers on the object which will be called when a given OSC message type is received.
The defaultHandler field can also be set to a fallback handler method.
See Examples/RotateObject.cs for how to register handlers.