Conversation
…taken and what is just a condition at all
Contributor
Author
|
@copilot In times it happens that queued Items of players keep disappearing on disconnecting or changing servers. This leads to a data loss in terms of longer taking recipes with crafting cooldown. I have checked the code myself and made sure that FusionQueuesSQL.java has the only spot Please figure out how being offline is possible to make such an impossible data leak and how it could be solved, thank you. |
Contributor
Author
|
@copilot Please make sure to work on the comment above |
Travja
approved these changes
Oct 26, 2025
Travja
added a commit
that referenced
this pull request
Oct 31, 2025
* added * for itemflag hiding in settings item * added * for itemflag hiding in settings item * added mechanic to disable bukkit recipes * added condition line next to requirement line to define what will be taken and what is just a condition at all * added auto-joining * fixed some event services for joining/leaving professions * removed debug * fixed ingredient hash on craft method * Formatting * fixed categories not being openable when registered in the gui * remove latest gui on leave * caching money to reduce lags through db-connections * added debug for issue handling with queue data loss on rejoining * fixed queue data loss with properly configured primary keys * removed debug * fixed skull meta on queued items --------- Co-authored-by: Travja <the.only.t.craft@gmail.com>
Travja
added a commit
that referenced
this pull request
Nov 1, 2025
* added * for itemflag hiding in settings item * added * for itemflag hiding in settings item * added mechanic to disable bukkit recipes * added condition line next to requirement line to define what will be taken and what is just a condition at all * added auto-joining * fixed some event services for joining/leaving professions * removed debug * fixed ingredient hash on craft method * Formatting * fixed categories not being openable when registered in the gui * remove latest gui on leave * caching money to reduce lags through db-connections * added debug for issue handling with queue data loss on rejoining * fixed queue data loss with properly configured primary keys * removed debug * fixed skull meta on queued items --------- Co-authored-by: Travja <the.only.t.craft@gmail.com>
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
flags: *config.ymlconfig.yml