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Spline meshes set layer to parent layer#47

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Spline meshes set layer to parent layer#47
HubbleCommand wants to merge 1 commit intomethusalah:masterfrom
HubbleCommand:master

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Fixes layer collision not working.

As the created spline meshes' layer is default (as it is not set), using Unity's layer Collision (Matrix) has no effect.

This simply sets the spline meshes' layer to the parent's layer.

Fixes layer collision not working
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