Classical Hangman Game written in HTML, CSS, JS in one compact index.html file
- Word for quessing
- Inputfield with 'Submit'(OK) button
- 'Enter' key keypress(as submit) to play the game
- Guessed characters in alphabetical order
- Number of possible wrong quesses left
- Points calculation system(max 100 points)
- 'New Game' button
- Hidden(at the beginning) 'Solution' field with button
- When game is lost, guessing input will be removed from UI
- Rotating, re-sizing and color changing canvas with hangman drawing
- Points textbox field background color depending on points: red -> green
- Hover on labes - zoom in effect
- Hover on canvas - zoom in and canvas background color change
- Hover on text output fields - text fields background color change
- Hover on small triangle on left bottom corner - rotate screen back and forth
- Tooltip - when hovering over 'HANGMAN' title
- Tooltip - when hovering over text input field
- Click on canvas to save it as an image
- Maximum for the game is 100 points.
- Minimum can be 0 points(calculation will never go below 0 points).
- At the beginning of the game every right letter is worth 10 points.
- Every wrong letter devaluates the 10 points value for the right letters by 1 point and 1 point will be removed from total count.
- By selecting a letter that is already selected, 2 points will be removed from total.
- If player can't guess the word on total moves, the final points count will be divided by 2.

