Needle – Mirror of packages from the Unity Technologies Package Manager (UPM)
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- com.unity.scriptablebuildpipeline Public
The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.scriptablebuildpipeline’s past year of commit activity - com.unity.addressables Public
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. a prefab) is marked "addressable", it generates an address which can be called from anywhere. Wherever the asset resides (local or remote), the system will locate it and its dep…
needle-mirror/com.unity.addressables’s past year of commit activity - com.unity.xr.visionos Public
needle-mirror/com.unity.xr.visionos’s past year of commit activity - com.unity.polyspatial.visionos Public
Unity PolySpatial integration package to support shared and immersive mode rendering on Apple visionOS.Unity PolySpatial and visionOS support is only available to Unity Pro, Unity Enterprise, and Unity Industry users. Learn more about these plans at unity.com/pricing. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.polyspatial.visionos’s past year of commit activity - com.unity.recorder Public
The Recorder allows you to capture and save data from the Unity Editor during Play mode: animations, videos, images, audio, AOVs, and more. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.recorder’s past year of commit activity - com.unity.netcode.gameobjects Public
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.netcode.gameobjects’s past year of commit activity - com.unity.xr.openxr Public
OpenXR is an open, royalty-free standard developed by Khronos that aims to simplify AR/VR development by allowing developers to target a wide range of AR/VR devices. Use this plug-in to enable OpenXR in XR Plug-in Management. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.xr.openxr’s past year of commit activity - com.unity.bindings.openimageio Public
This package contains C# bindings for the OpenImageIO library. OpenImageIO is a image manipulation library that provides an unified way to work with multiple image formats. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.bindings.openimageio’s past year of commit activity - com.unity.external.test-protocol Public
Unity Test Protocol (UTP) - language automation speaks at unity 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.external.test-protocol’s past year of commit activity
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