Add !reset_story wizard command to restart story without server restart#128
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neph1 merged 7 commits intoupdate-v0.42.0from Nov 26, 2025
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Co-authored-by: neph1 <7988802+neph1@users.noreply.github.com>
Co-authored-by: neph1 <7988802+neph1@users.noreply.github.com>
Co-authored-by: neph1 <7988802+neph1@users.noreply.github.com>
Co-authored-by: neph1 <7988802+neph1@users.noreply.github.com>
…q_nr logic Co-authored-by: neph1 <7988802+neph1@users.noreply.github.com>
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[WIP] Investigate restarting stories without server restart
Add !reset_story wizard command to restart story without server restart
Nov 23, 2025
neph1
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Nov 23, 2025
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Story resets currently require a full server restart, disconnecting all players and losing session state.
Changes
Command Layer (
tale/cmds/wizard.py)!reset_storywizard command with confirmation dialogDriver Layer (
tale/driver.py)Driver.reset_story()method that:storymodule and zone modules viasys.modulesremoval +importlib.reload()Tests (
tests/test_reset_story.py)Usage
Preserved vs Reset
Preserved: Player objects, inventory, stats, privileges, active connections, server uptime
Reset: All NPCs/items/locations/exits, deferreds, game clock, zone state
The solution is general at the Driver level as requested, working with any story type.
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