👹 Genre: Horror
⚙️ Engine: Godot Mono
❄️ Setting: A snowy Russian village
🏃 Objective: Escape from village while avoiding the monster
"Under the cover of night" is an atmospheric horror game where the player finds themselves in the abandoned village of Voronitsa. However right after the first day there was no happiness. When protagonist woke up at night he realized he wasn't alone - the monster was staring at him. To survive protagonist must explore the area and find petrol station to buy petrol and refuel car. Before it's too late.
A monster - the monster's AI is built using state machine with state patrolling, pursuing the player and performing jumpscare.
Open world exploration - spruce forest, abandoned houses, etc.
Dynamic weather effect.
A carefully created audio experience.
WSAD- MoveShift- SprintTab- InventoryE- InteractF- Turn Fleshlight on/off
The game is built in Godot engine Mono using C#. Also game using addons Godot-jolt and HTerrain.
Can you escape... or will the village keep you forever?
The year is 2010. You arrive at your recently purchased dacha in a remote, snow-covered Russian village called Voronitsa. Once a small Soviet settlement, it's now nothing more than a forgotten ghost town — crumbling, decaying, and left to time.
But something still lingers here.
You came for peace and quiet. You found silence. Too much of it.
Strange things begin to happen as night falls. Your phone signal vanishes. And something — or someone — is watching from the woods.
Your only chance is to escape. To do that, you’ll need to search old Soviet-era buildings, roads swallowed by snow, and half-collapsed gas stations for the supplies needed to fuel your car. But the deeper you dig into the village’s past, the more disturbing the truth becomes.
🧭 Explore a snowbound open environment full of eerie atmosphere and hidden secrets
🏚️ Search through old Soviet objects, abandoned houses, and relics from the past
👁️ Avoid the gaze of something that haunts the village still
🚗 Find fuel to fix your vehicle and get out
🎧 Feel the tension build through sound, ambience, and mystery — no cheap jumpscares
A short, narrative-driven horror experience — around 45 minutes to 1 hour of gameplay.
This game contains themes of loneliness, psychological horror, and supernatural elements. No gore or explicit violence. Recommended age: 12+
Created solo in Godot (C#) with handcrafted environments, custom story elements, and atmospheric sound. Inspired by real abandoned villages and the eerie beauty of post-Soviet decay.
You're not the first to enter Voronitsa. The question is — will you be the last?
If you have suggestions or find bugs, feel free to create an issue or leave a comment!
