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mvaligursky
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Aug 6, 2020
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It didn't came up when I ran |
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Yeah you're right @Maksims. CI didn't complain and I only saw the error when building the minified engine locally. Would be good to get this caught earlier on. |
TheJonRobinson
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Sep 6, 2020
* stable: (60 commits) [RELEASE] v1.34.0 [FIX] Compile fix (playcanvas#2368) add test when patching container multiple times (playcanvas#2367) Add documentation for pc.Element#mask (playcanvas#2366) Anim optimizations (playcanvas#2354) Added example code for curve and curve set (playcanvas#2353) Specify basis URL config (playcanvas#2359) construct node hierarchy even when no model exists (playcanvas#2358) Adding support for json script attributes with a schema (1 level deep) (playcanvas#2234) [Fix] Glb converts 32bit index buffer to 16 if device does not support it (playcanvas#2349) [Fix] gpu size calculation for PIXELFORMAT_L8_A8 and mipmaps (playcanvas#2350) Fix spelling for Arm (playcanvas#2344) [Fix] improve compatibility of example with older mobile devices (playcanvas#2348) [Fix] Mini-stats uses 16bit index buffer insead of 32 (playcanvas#2347) [VERSION] v1.34.0-dev [RELEASE] v1.33.1 Fix overbright cubemaps (playcanvas#2342) [VERSION] v1.34.0-dev [RELEASE] v1.33.0 Fix webxr lint failure (playcanvas#2341) ...
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Fix linting errors introduced in #2316
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