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#A Puzzling World

This challenge focuses on using Pygame's mixer to add music and sound effects. The provided code allows the user to select a regional world map, creates a jigsaw puzzle from the image and allows the user to connect pieces to assemble the puzzle.

Github repo: https://github.com/reddit-pygame/puzzle-challenge

Reddit Challenge post: https://www.reddit.com/r/pygame/comments/3s9m2j/challenge_a_puzzling_world/

##How It Works

The puzzle is created by taking subsurfaces from the map image, centering them onto a larger surface and overlaying the correct puzzle piece. The pieces were were similarly created from resources\graphics\puzzle.png. The black portions were done manually in paint.net.

The user can grab or place a piece or section of pieces by left-clicking the mouse. Placing a piece or section next to a neighboring piece or section joins the pieces/sections (when the puzzle is completed there will be a single PuzzleSection object that contains all the puzzle pieces).

##Controls

Left-click Grab/place pieces

F Toggle fullscreen

ESC Exit

###Challenge

Add music: There are two songs in prepare.MUSIC, "sombrero" and "tropical". When one song finishes the next song should start playing.

Add sound: There is a Sound object (prepare.SFX["connect"]) which should be played whenever pieces or sections are joined together.

##Some Links

pygame.mixer.Sound

pygame.mixer.music

itertools.cycle

OpenGameArt

freesound.org

##Achievements

Get Off My Lawn - Allow the user to turn music off

A Poor Beautician - Implement a timer that displays how long the user has been working on the puzzle. The timer should start when the user picks a map and stop when the puzzle is complete.

Sweet Sound of Success - Find a sound effect to play when the user completes the puzzle.

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