Releases: revoconner/Unity-ShaderVariantTool
Releases · revoconner/Unity-ShaderVariantTool
v1.2.1
Minor Update; UI bug fix in Enhanced Variant UI and Browser tab
Known Bug
- WARNING: ShaderVariantsCollectionTool.ShaderVariantCollectionMapper must be instantiated using the ScriptableObject.CreateInstance method instead of new ShaderVariantCollectionMapper.
Bug to be fixed in next major release - v2.0.0
v1.2.0
- Added Keyword filter - A way to exclude individual or combination of keywords from valid variants
- Bug fix - Manual Keyword combination is now persistent across editor sessions
Known Bug
- WARNING: ShaderVariantsCollectionTool.ShaderVariantCollectionMapper must be instantiated using the ScriptableObject.CreateInstance method instead of new ShaderVariantCollectionMapper.
Bug to be fixed in next release - v2.0.0 - UI bug: When browsing the UI for shader variants, the button to remove variants from a shader is barely visible on the right.
Bug to be fixed in next minor release - v1.2.1
v1.1.0
- Added buttons to create both config file and variant collector files directly from UI
- Fixed the immutable folder errors for non essential files as part of the package
v1.0.0
Initial Release