Motivated developer with an unhealthy obsession for reverse engineering and game internals.
Backend is my home, but I'll gladly build you a full-stack app if needed.
I disappear for weeks into private repos creating mods, tools that add QoL or "extra features" for singleplayer games (totally legal, promise 😉).
When I'm not shipping features or gaming, I'm probably decompiling something in dnSpy or writing another mod for a Unity game, or working on my own game.
Current status: working on Tainted Grail: FoA.
"Driver picks the music, shotgun shuts his cakehole."
— Dean Winchester (also me when the code compiles on first try)
