Use Blender Blosm to download a map from OSM incuding buildings and replace them all randombly with some given custom buildings (medieval ones in this case).
Get Blosm https://gumroad.com/d/da69800c7255a7e696de89daf2290ebb
Use Blosm https://www.youtube.com/watch?v=QgZwWSjXzLs&t=188s
Important !!!
- Deselect "Import as a single object" but select "Import Buildings"
- First select "Terrain" and click "Import"
- Then select "OpenStreetMap" and click "Import"
To keep colors, if added, export as obj by selecting:
- Geometry "colors"
- PBR Extensions
Run convertMapToMedievalTimes.py with the following files in the same dir:
- map.obj
- map.mtl
- WALL2.png
- ROOF1.png
- SquareHouseA.obj (A -> E file)
- SquareHouseA.mtl (A -> E files)