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@tgiachi tgiachi commented May 9, 2025

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tgiachi added 2 commits May 9, 2025 09:25
…essary whitespace

feat(Point3DConverter.cs, Point3DConverterFactory.cs): add import statement for Prima.UOData.Data.Geometry to resolve compilation errors
refactor(Point3D.cs): move Point3D struct to Prima.UOData.Data.Geometry namespace for better organization
feat(CityInfo.cs): add Length property and ToArray method for serialization
feat(MapSelection.cs): add new methods and classes for map selection handling
feat(IMapService.cs): add GetAvailableStartingCities method to retrieve available starting cities
feat(CharactersStartingLocations.cs, CharacterEntry.cs): add packet classes and entries for character starting locations
feat(Prima.UOData.csproj): update ProjectReference to include Prima.Core.Server.csproj
feat(MapService.cs): add GetAvailableStartingCities method to retrieve available starting cities and handle different map scenarios
…ations and characters

feat(UOData): add CharactersStartingLocations packet to provide starting locations
feat(UOData): add CharacterEntry class for character information with name and password
feat(UOData): add support for protocol changes in CharactersStartingLocations packet
feat(UOData): add support for generating session key for login sessions
feat(UOData): add support for moving login session to game session
feat(UOData): add support for handling PingRequest packet and sending PingResponse
feat(UOData): add support for compression of network packets using NetworkCompression
feat(UOData): add support for handling PingPongHandler for PingRequest packet
feat(UOData): add support for setting SlotLimit in UOContext to 5
feat(UOData): add support for setting ProtocolChanges in CharactersStartingLocations
feat(UOData): add support for setting Length property in CityInfo class
@tgiachi tgiachi merged commit 8976c63 into main May 9, 2025
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2 participants