The official implementation of "Secrets of Event-based Optical Flow" (ECCV2022 Oral and IEEE T-PAMI 2024)
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Updated
Mar 12, 2025 - Python
The official implementation of "Secrets of Event-based Optical Flow" (ECCV2022 Oral and IEEE T-PAMI 2024)
Turn images into flowing particle animations. Built with js, webgl / glsl, and html5 canvas
Experimentation of flow field pathfinding in conjunction with steering behaviors.
A data structure and lookup for 3D vector fields (flow fields).
GPU-powered flow field generation for Unity DOTS
A 3D boid system with accompanying emergent behaviors. Implementation mostly based on Craig Reynolds paper Steering Behaviors For Autonomous Characters.
Manage a flowfield for pathfinding
experiments in the vector field
Games/designs I enjoy creating/re-implement
Flow Field pathfinding module for the Godot game engine
An STL only, "bring-your-own AI agent" flow field navigation library
A Processing implementation of the Boids interactive program initially proposed by Craig Reynolds allowing for change in leadership proposed by Hartman and Benes
Single destination Flow-Field Generator for grid based games
A simple visualization of Perlin noise using a flow field created with p5.js.
Simulates particles in a flow field
Generating Flow Fields using Processing and Java
pyramidal LK and computations on flow fields
Generative art tool for creating spontaneous line art using flow fields. Made with p5.js.
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