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hillerstorm and others added 30 commits May 25, 2025 14:16
the base hit factor, with a configurable multiplier on top of that.
Fixed the Bear Form multiplier to be 2.5x the base hit factor.

 On branch guardian
 Changes to be committed:
	modified:   sim/core/rage.go
	modified:   sim/druid/feral/feral.go
	modified:   sim/druid/guardian/tank.go
	modified:   sim/warrior/arms/arms.go
	modified:   sim/warrior/fury/fury.go
	modified:   sim/warrior/protection/protection.go
[WIP] Brewmaster/Windwalker implementation
Rage bar configuration refactor
fixed base attack table Dodge/Parry/Block values to be offset by the
base player PseudoStat.

 On branch guardian
 Changes to be committed:
	deleted:    sim/core/TestProtoVersioning.results
	modified:   sim/core/character.go
	modified:   sim/core/stats/stats.go
	modified:   sim/core/target.go
	modified:   sim/core/unit.go
	modified:   sim/monk/brewmaster/TestBrewmaster.results
	modified:   sim/monk/monk.go
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5 participants