Fix: make depth truly aligned-to-color and avoid far-clip “back wall”…#159
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ZeevBelinsky wants to merge 1 commit intoxArm-Developer:humblefrom
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Fix: make depth truly aligned-to-color and avoid far-clip “back wall”…#159ZeevBelinsky wants to merge 1 commit intoxArm-Developer:humblefrom
ZeevBelinsky wants to merge 1 commit intoxArm-Developer:humblefrom
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… depths Problem: D435i depth was visually “behind” the RGB image in RViz / PointCloud2 (depth appeared on back wall / at max range). 3D detections were offset (especially in Z), causing the arm to overshoot forward. Root causes: Color and depth frames had a non-zero offset (baseline), but depth was published under aligned_depth_to_color/* (pipeline assumes registered depth). Depth image topic and camera_info topic were inconsistent (image under aligned_depth_to_color, camera_info under depth/camera_info). Fix: Make simulated D435i depth and color originate from the same pose (so “aligned_depth_to_color” is actually aligned in simulation). Publish matching camera_info for the aligned depth topic. Result: Depth and RGB now align in RViz. PointCloud2 matches the RGB features.
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@ZeevBelinsky actually this This is the frame relationship I summarized previously. The |
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… depths
Problem:
D435i depth was visually “behind” the RGB image in RViz / PointCloud2 (depth appeared on back wall / at max range). 3D detections were offset (especially in Z), causing the arm to overshoot forward.
Root causes:
Color and depth frames had a non-zero offset (baseline), but depth was published under aligned_depth_to_color/* (pipeline assumes registered depth). Depth image topic and camera_info topic were inconsistent (image under aligned_depth_to_color, camera_info under depth/camera_info).
Fix:
Make simulated D435i depth and color originate from the same pose (so “aligned_depth_to_color” is actually aligned in simulation). Publish matching camera_info for the aligned depth topic.
Result:
Depth and RGB now align in RViz.
PointCloud2 matches the RGB features.