Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
41 changes: 22 additions & 19 deletions Sources/Client/Client_LocalEnts.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -214,13 +214,16 @@ namespace spades {
SPADES_MARK_FUNCTION();

// distance cull
float distPowered = (origin - lastSceneDef.viewOrigin).GetPoweredLength();
if (distPowered > 150.f * 150.f)
float distance = (origin - lastSceneDef.viewOrigin).GetLength();
if (distance > 150.f)
return;

if ((int)cg_particles < 1)
return;

// Increase the visibility at distance
float distanceRadiusCorrection = 0.001f * distance;

Handle<IImage> img = renderer->RegisterImage("Gfx/White.tga");
Vector4 color = {c.x / 255.f, c.y / 255.f, c.z / 255.f, 1.f};
for (int i = 0; i < 7; i++) {
Expand All @@ -232,32 +235,32 @@ namespace spades {
7.f,
1.f, .9f);
ent->SetRotation(SampleRandomFloat() * (float)M_PI * 2.f);
ent->SetRadius(0.2f + SampleRandomFloat() * SampleRandomFloat() * 0.1f);
ent->SetRadius(0.2f + SampleRandomFloat() * SampleRandomFloat() * 0.1f + distanceRadiusCorrection);
ent->SetLifeTime(2.f, 0.f, 1.f);
if (distPowered < 16.f * 16.f)
if (distance < 96.f) {
ent->SetBlockHitAction(BlockHitAction::BounceWeak);
}
localEntities.emplace_back(std::move(ent));
}

if ((int)cg_particles < 2)
return;

if (distPowered < 32.f * 32.f) {
for (int i = 0; i < 16; i++) {
auto ent = stmp::make_unique<ParticleSpriteEntity>(*this, img, color);
ent->SetTrajectory(origin,
MakeVector3(SampleRandomFloat() - SampleRandomFloat(),
SampleRandomFloat() - SampleRandomFloat(),
SampleRandomFloat() - SampleRandomFloat()) *
12.f,
1.f, .9f);
ent->SetRotation(SampleRandomFloat() * (float)M_PI * 2.f);
ent->SetRadius(0.1f + SampleRandomFloat() * SampleRandomFloat() * 0.14f);
ent->SetLifeTime(2.f, 0.f, 1.f);
if (distPowered < 16.f * 16.f)
ent->SetBlockHitAction(BlockHitAction::BounceWeak);
localEntities.emplace_back(std::move(ent));
for (int i = 0; i < 24; i++) {
float maxVelocity = i < 4 ? 24.f : 13.f;
auto ent = stmp::make_unique<ParticleSpriteEntity>(*this, img, color);
ent->SetTrajectory(origin, MakeVector3(SampleRandomFloat() - SampleRandomFloat(),
SampleRandomFloat() - SampleRandomFloat(),
SampleRandomFloat() - SampleRandomFloat()) *
maxVelocity,
1.f, .9f);
ent->SetRotation(SampleRandomFloat() * (float)M_PI * 2.f);
ent->SetRadius(0.1f + SampleRandomFloat() * SampleRandomFloat() * 0.14f + distanceRadiusCorrection);
ent->SetLifeTime(2.f, 0.f, 1.f);
if (distance < 96.f) {
ent->SetBlockHitAction(BlockHitAction::BounceWeak);
}
localEntities.emplace_back(std::move(ent));
}

color += (MakeVector4(1, 1, 1, 1) - color) * .2f;
Expand Down