-
Notifications
You must be signed in to change notification settings - Fork 1
Overview UnityThinkGear
Merijn Hendriks edited this page Nov 16, 2017
·
5 revisions
void UnityThinkGear.Init(bool enableRaw)initializes the UnityThinkgear system, and set if Raw data should be enabled
void UnityThinkGear.Close()stops the UnityThinkGear system
void UnityThinkGear.StartStream()start scanning and connects to found headbands until stream stops
void UnityThinkGear.StopStream()disconnect the connected headbands and stop scanning for new ones
void UnityThinkGear.ScanDevice()iOS-only, scans only for headbands
void unitythinkgear.ConnectDevice(string deviceInfo)iOS-only, connects to specified headband
bool UnityThinkGear.GetSendRawEnable()get if UnityThinkGear checks for Raw data
bool UnityThinkGear.GetSendEEGEnable()get if UnityThinkGear checks for EEG data
bool UnityThinkGear.GetSendESenseEnable()get if UnityThinkGear checks for ESense data
bool UnityThinkGear.GetSendBlinkEnable()get if UnityThinkGear checks for Blink data
void UnityThinkGear.SetSendRawEnable(bool enabled)set if UnityThinkGear checks for Raw data
void UnityThinkGear.SetSendEEGEnable(bool enabled)set if UnityThinkGear checks for EEG data
void UnityThinkGear.SetSendESenseEnable(bool enabled)set if UnityThinkGear checks for ESense data
void UnityThinkGear.SetSendBlinkEnable(bool enabled)set if UnityThinkGear checks for Blink data