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Unity project setup
Merijn Hendriks edited this page Jan 10, 2018
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5 revisions
iOS
- set “Bundle Identifier” to your own
- set “Scripting Backend” to “IL2CCP”
- set “architecture” to “ARMv7”
Android
- set “Bundle Identifier” to your own
- set “Minimum API level” to “Android 4.1 (API level 16)”
- set “Scripting Backend” to “Mono2x” (Unity 5.4.0+) or “Default” (Unity 5.3.8-)
Unity 2017.x
- set “Scripting Runtime Version” to “Stable (.NET 3.5 Equivalent)”
See event listeners for all available event listeners you can subscribe to, and the examples for more information on the inplementation
- do NOT rename the class "ThinkGearController"
- do NOT rename the class "UnityThinkgear"
- do NOT rename the receive_data_(string value) methods
- do NOT attach the ThinkGearController component to a GameObject unless it's named "ThinkGear" (without quotations)
- do NOT have multiple components of ThinkGearController in your scene
- if do any of this, you should listen to this song