Give thread names to ease debugging#367
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zeromus merged 4 commits intoTASEmulators:masterfrom Jan 21, 2021
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update rthreads from libretro-common before revising it |
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It is now merged. How do you usually deal with synchronising your vendor’d dependencies? |
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paste from vendor and check diffs to make sure there are not important local changes clobbered |
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what's the deal with this? have are we synchronized with libretro-common yet? |
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let's merge this and if it breaks the build, someone will have to update rthreads |
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…And breaks macOS: Mac's A quick and dirty fix is in #422. |
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This makes it much more easy to figure out why a given thread is consuming CPU time for instance.
This is still missing sound threads, but those depend on SDL apparently.